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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-17 16:12:49 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-17 16:12:49 +0100 |
commit | 593d1f909e8f5bee21e9e4fbe42fcfebda3f4d79 (patch) | |
tree | afaf44ac4830b3eb8d7c45e572958d5f59e351e5 /core | |
parent | de4d543e48341118386f52012dd8bcdbc62c5757 (diff) | |
download | RustAndDust-593d1f909e8f5bee21e9e4fbe42fcfebda3f4d79.zip RustAndDust-593d1f909e8f5bee21e9e4fbe42fcfebda3f4d79.tar.gz |
PlayerInfo: add position and updatePosition()
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java b/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java index 72daf1a..7489fd4 100644 --- a/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java +++ b/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java @@ -33,10 +33,12 @@ public class PlayerInfo implements Disposable, Drawable, Animation private LabelImage aps; private LabelImage reinforcement; public UnitDock unitDock; + private Position position; public PlayerInfo(Ctrl ctrl, BitmapFont font, TextureAtlas atlas) { this.ctrl = ctrl; + this.position = Position.MIDDLE_CENTER; usFlag = new Sprite(atlas.findRegion("us-flag")); geFlag = new Sprite(atlas.findRegion("ge-flag")); turns = new LabelImage(atlas.findRegion("turns"), font, 5f); @@ -54,8 +56,22 @@ public class PlayerInfo implements Disposable, Drawable, Animation unitDock.dispose(); } + public void updatePosition() + { + float dx = (position.getX(usFlag.getWidth()) - usFlag.getX()); + float dy = (position.getY(usFlag.getHeight()) - usFlag.getY()); + usFlag.translate(dx, dy); + geFlag.translate(dx, dy); + turns.translate(dx, dy); + aps.translate(dx, dy); + reinforcement.translate(dx, dy); + unitDock.translate(dx, dy); + } + public void setPosition(Position position) { + this.position = position; + float width = (usFlag.getWidth() + turns.getWidth() + aps.getWidth() + (2 * PADDING)); float height = (usFlag.getHeight() + reinforcement.getHeight() + (1 * PADDING)); float x = position.getX(width); |