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authorJérémy Zurcher <jeremy@asynk.ch>2014-10-12 22:39:45 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-10-12 22:39:45 +0200
commit86f5b148e287ba6189b3696e44ad00db99ba1461 (patch)
tree1ab051e346848f0c3c200138339d5637daa499b5 /core
parent6dc47b01416234fc898f2e33147732a64e13a5ef (diff)
downloadRustAndDust-86f5b148e287ba6189b3696e44ad00db99ba1461.zip
RustAndDust-86f5b148e287ba6189b3696e44ad00db99ba1461.tar.gz
StateAnimation: hide hud
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateAnimation.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateAnimation.java b/core/src/ch/asynk/tankontank/game/states/StateAnimation.java
index 753cbf8..d5aaff0 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateAnimation.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateAnimation.java
@@ -7,6 +7,7 @@ public class StateAnimation extends StateCommon
@Override
public void enter(boolean flag)
{
+ ctrl.hud.hide();
}
@Override