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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-28 16:10:05 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-28 16:10:05 +0100 |
commit | 8504bb5c9999983610a6c63d8e8fdb2b00d45825 (patch) | |
tree | a8dcf810e0b0682a09345eedf48f2b69b7a92028 /core | |
parent | 3efa7de9963a40e7aac77abddef554bda3cda336 (diff) | |
download | RustAndDust-8504bb5c9999983610a6c63d8e8fdb2b00d45825.zip RustAndDust-8504bb5c9999983610a6c63d8e8fdb2b00d45825.tar.gz |
States: do not use Pawn but Unit
Diffstat (limited to 'core')
6 files changed, 61 insertions, 61 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateAttack.java b/core/src/ch/asynk/tankontank/game/states/StateAttack.java index e3b1cf9..359e9dd 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateAttack.java +++ b/core/src/ch/asynk/tankontank/game/states/StateAttack.java @@ -1,7 +1,7 @@ package ch.asynk.tankontank.game.states; -import ch.asynk.tankontank.engine.Pawn; import ch.asynk.tankontank.game.Hex; +import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.State.StateType; public class StateAttack extends StateCommon @@ -14,11 +14,11 @@ public class StateAttack extends StateCommon ctrl.hud.attackBtn.setOn(); if (fromSelect) { - activePawn = null; - // use selectedHex and selectedPawn + activeUnit = null; + // use selectedHex and selectedUnit from = selectedHex; map.possibleTargets.hide(); - map.buildPossibleTargets(selectedPawn, ctrl.opponent.unitIterator()); + map.buildPossibleTargets(selectedUnit, ctrl.opponent.unitIterator()); map.possibleTargets.show(); if (to != null) { // quick fire -> replay touchUp @@ -48,19 +48,19 @@ public class StateAttack extends StateCommon @Override public void touchUp() { - // activePawn is the target - if ((activePawn == null) && map.possibleTargets.contains(upHex)) { + // activeUnit is the target + if ((activeUnit == null) && map.possibleTargets.contains(upHex)) { map.possibleTargets.hide(); to = upHex; - activePawn = to.getTopPawn(); + activeUnit = to.getUnit(); map.showTarget(to, true); - map.buildAttackAssists(selectedPawn, activePawn, ctrl.player.unitIterator()); + map.buildAttackAssists(selectedUnit, activeUnit, ctrl.player.unitIterator()); map.attackAssists.show(); ctrl.hud.show(false, false, false, true, true, ctrl.cfg.canCancel); } - if ((activePawn != null) && map.attackAssists.contains(upHex)) { - if (map.toggleAttackAssist(upHex.getTopPawn())) { + if ((activeUnit != null) && map.attackAssists.contains(upHex)) { + if (map.toggleAttackAssist(upHex.getUnit())) { map.showAssist(upHex, false); map.showTarget(upHex, true); } else { @@ -83,8 +83,8 @@ public class StateAttack extends StateCommon int d1 = ctrl.player.d6(); int d2 = ctrl.player.d6(); System.err.print(" attack (" + from.getCol() + ";" + from.getRow() + ") -> (" + to.getCol() + ";" + to.getRow() + ") : 2D6 -> (" + d1 + " + " + d2 + ")"); - if (map.attackPawn(selectedPawn, activePawn, d1 + d2)) - ctrl.player.casualty(activePawn); + if (map.attackPawn(selectedUnit, activeUnit, d1 + d2)) + ctrl.player.casualty(activeUnit); map.showTarget(to, false); ctrl.setState(StateType.ANIMATION); diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java index 03a4ede..0ff9ba1 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java +++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java @@ -1,8 +1,8 @@ package ch.asynk.tankontank.game.states; -import ch.asynk.tankontank.engine.Pawn; import ch.asynk.tankontank.game.Map; import ch.asynk.tankontank.game.Hex; +import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.Ctrl; import ch.asynk.tankontank.game.State; import ch.asynk.tankontank.game.State.StateType; @@ -19,8 +19,8 @@ public abstract class StateCommon implements State protected static Hex to = null; protected boolean isEnemy; - protected static Pawn activePawn; - protected static Pawn selectedPawn; + protected static Unit activeUnit; + protected static Unit selectedUnit; protected static StateType nextState = StateType.SELECT; @@ -63,8 +63,8 @@ public abstract class StateCommon implements State from = null; to = null; selectedHex = null; - selectedPawn = null; - activePawn = null; + selectedUnit = null; + activeUnit = null; } private void goToNextState() @@ -91,24 +91,24 @@ public abstract class StateCommon implements State return !upHex.isOffMap(); } - protected boolean hasPawn() + protected boolean hasUnit() { - return (selectedPawn != null); + return (selectedUnit != null); } - protected void selectHexAndPawn(Hex hex) + protected void selectHexAndUnit(Hex hex) { selectedHex = hex; - selectedPawn = selectedHex.getTopPawn(); + selectedUnit = selectedHex.getUnit(); map.selectHex(selectedHex, true); - if (selectedPawn != null) - isEnemy = ctrl.player.isEnemy(selectedPawn); + if (selectedUnit != null) + isEnemy = ctrl.player.isEnemy(selectedUnit); else isEnemy = false; - System.err.println(" select " + selectedHex + selectedPawn + (isEnemy ? " enemy " : " friend ")); + System.err.println(" select " + selectedHex + selectedUnit + (isEnemy ? " enemy " : " friend ")); } - protected void showPossibleTargetsMovesAssists(Pawn pawn) + protected void showPossibleTargetsMovesAssists(Unit pawn) { if (ctrl.cfg.showMoves && pawn.canMove()) map.possibleMoves.show(); if (ctrl.cfg.showTargets && pawn.canAttack()) map.possibleTargets.show(); diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index eb462db..73d5606 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -13,24 +13,24 @@ public class StateMove extends StateCommon ctrl.hud.moveBtn.setOn(); if (fromSelect) { - // use selectedHex and selectedPawn + // use selectedHex and selectedUnit from = selectedHex; - activePawn = selectedPawn; - map.buildAndShowMovesAndAssits(activePawn); + activeUnit = selectedUnit; + map.buildAndShowMovesAndAssits(activeUnit); if (to != null) { // quick move -> replay touchUp upHex = to; touchUp(); } } else { - // back from rotation -> use the above and unmodified activePawn - if ((activePawn == selectedPawn) || !selectedPawn.canMove()) { + // back from rotation -> use the above and unmodified activeUnit + if ((activeUnit == selectedUnit) || !selectedUnit.canMove()) { upHex = (Hex) map.moveAssists.first(); - activePawn = upHex.getTopPawn(); + activeUnit = upHex.getUnit(); } else { upHex = selectedHex; } - changePawn(upHex); + changeUnit(upHex); } } @@ -61,9 +61,9 @@ public class StateMove extends StateCommon { int s = map.possiblePaths.size(); - if (map.moveAssists.contains(upHex) || (selectedPawn.canMove() && (selectedHex == upHex))) { + if (map.moveAssists.contains(upHex) || (selectedUnit.canMove() && (selectedHex == upHex))) { if(upHex != from) - changePawn(upHex); + changeUnit(upHex); } else if ((s == 0) && map.possibleMoves.contains(upHex)) { s = buildPaths(); } else if (map.possiblePaths.contains(upHex)) { @@ -71,7 +71,7 @@ public class StateMove extends StateCommon } if (s == 1) { - // prevent changePawn + // prevent changeUnit if (from == selectedHex) selectedHex = to; ctrl.setState(StateType.ROTATE, false); @@ -91,8 +91,8 @@ public class StateMove extends StateCommon public void done() { hideAssists(); - if (selectedPawn.canMove() && (map.activatedPawns.size() > 0)) - selectedPawn.move(0); + if (selectedUnit.canMove() && (map.activatedPawns.size() > 0)) + selectedUnit.move(0); super.done(); } @@ -102,7 +102,7 @@ public class StateMove extends StateCommon map.moveAssists.hide(); } - private void changePawn(Hex next) + private void changeUnit(Hex next) { if (from != null) { // toggle selected to assist @@ -110,18 +110,18 @@ public class StateMove extends StateCommon map.showAssist(from, true); } from = next; - activePawn = from.getTopPawn(); + activeUnit = from.getUnit(); map.selectHex(from, true); map.showAssist(from, false); map.possibleMoves.hide(); - map.buildPossibleMoves(activePawn); + map.buildPossibleMoves(activeUnit); map.possibleMoves.show(); } private int buildPaths() { to = upHex; - int s = map.buildPossiblePaths(activePawn, to); + int s = map.buildPossiblePaths(activeUnit, to); map.selectHex(to, true); map.possibleMoves.hide(); map.showPossiblePaths(true, true); diff --git a/core/src/ch/asynk/tankontank/game/states/StatePromote.java b/core/src/ch/asynk/tankontank/game/states/StatePromote.java index f998fba..fc4b852 100644 --- a/core/src/ch/asynk/tankontank/game/states/StatePromote.java +++ b/core/src/ch/asynk/tankontank/game/states/StatePromote.java @@ -1,6 +1,6 @@ package ch.asynk.tankontank.game.states; -import ch.asynk.tankontank.engine.Pawn; +import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.State.StateType; public class StatePromote extends StateCommon @@ -9,9 +9,9 @@ public class StatePromote extends StateCommon public void enter(boolean flag) { ctrl.hud.hide(); - Pawn p = ctrl.player.promote(selectedPawn); + Unit p = ctrl.player.promote(selectedUnit); if (p != null) { - map.promote(selectedPawn, p); + map.promote(selectedUnit, p); } done(); } diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java index 86858a7..610ba08 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java @@ -21,7 +21,7 @@ public class StateRotate extends StateCommon if (from == null) { // rotateBtn from Select state from = selectedHex; - activePawn = selectedPawn; + activeUnit = selectedUnit; } to = from; } else { @@ -86,8 +86,8 @@ public class StateRotate extends StateCommon public void done() { doRotation(o); - if (selectedPawn.canMove() && (map.activatedPawns.size() > 0)) - selectedPawn.move(0); + if (selectedUnit.canMove() && (map.activatedPawns.size() > 0)) + selectedUnit.move(0); super.done(); } @@ -103,12 +103,12 @@ public class StateRotate extends StateCommon if (rotateOnly) { ctrl.setAnimationCount(1); - if (map.rotatePawn(activePawn, o) > 0) + if (map.rotatePawn(activeUnit, o) > 0) setNextState(StateType.MOVE); ctrl.setState(StateType.ANIMATION); } else { ctrl.setAnimationCount(1); - if (map.movePawn(activePawn, o) > 0) + if (map.movePawn(activeUnit, o) > 0) setNextState(StateType.MOVE); ctrl.setState(StateType.ANIMATION); } diff --git a/core/src/ch/asynk/tankontank/game/states/StateSelect.java b/core/src/ch/asynk/tankontank/game/states/StateSelect.java index 0829d73..500f90d 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateSelect.java +++ b/core/src/ch/asynk/tankontank/game/states/StateSelect.java @@ -48,23 +48,23 @@ public class StateSelect extends StateCommon } } - selectHexAndPawn(upHex); + selectHexAndUnit(upHex); hidePossibleTargetsMovesAssists(); - if (hasPawn() && (!isEnemy || ctrl.cfg.showEnemyPossibilities)) { - int moves = map.buildPossibleMoves(selectedPawn); + if (hasUnit() && (!isEnemy || ctrl.cfg.showEnemyPossibilities)) { + int moves = map.buildPossibleMoves(selectedUnit); int targets = 0; if (isEnemy) - targets = map.buildPossibleTargets(selectedPawn, ctrl.player.unitIterator()); + targets = map.buildPossibleTargets(selectedUnit, ctrl.player.unitIterator()); else - targets = map.buildPossibleTargets(selectedPawn, ctrl.opponent.unitIterator()); - int assists = map.buildMoveAssists(selectedPawn); - showPossibleTargetsMovesAssists(selectedPawn); + targets = map.buildPossibleTargets(selectedUnit, ctrl.opponent.unitIterator()); + int assists = map.buildMoveAssists(selectedUnit); + showPossibleTargetsMovesAssists(selectedUnit); ctrl.hud.show( - ctrl.player.canPromote(selectedPawn), - selectedPawn.canMove(), - (selectedPawn.canMove() && (moves > 0)), - (selectedPawn.canAttack() && (targets > 0)), + ctrl.player.canPromote(selectedUnit), + selectedUnit.canMove(), + (selectedUnit.canMove() && (moves > 0)), + (selectedUnit.canAttack() && (targets > 0)), false, false ); @@ -72,7 +72,7 @@ public class StateSelect extends StateCommon ctrl.hud.hide(); map.clearAll(); } - if (selectedPawn != null) ctrl.hud.notify(selectedPawn.toString()); + if (selectedUnit != null) ctrl.hud.notify(selectedUnit.toString()); } @Override |