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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-14 11:56:52 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-14 11:56:52 +0100
commit2339214e7eb3081db66ba87ef3eae436c70b0764 (patch)
tree4f4d1a3372cee1bfa5e995318eeb3e4561606c40 /core
parent0db00a19dd5c077670590f5a5296895c92358d68 (diff)
downloadRustAndDust-2339214e7eb3081db66ba87ef3eae436c70b0764.zip
RustAndDust-2339214e7eb3081db66ba87ef3eae436c70b0764.tar.gz
StateAnimation: enter() -> hide action buttons
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateAnimation.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateAnimation.java b/core/src/ch/asynk/tankontank/game/states/StateAnimation.java
index e67b56d..8690e9c 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateAnimation.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateAnimation.java
@@ -5,6 +5,7 @@ public class StateAnimation extends StateCommon
@Override
public void enter(StateType prevState)
{
+ ctrl.hud.actionButtons.hide();
}
@Override