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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-06 16:33:05 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-06 16:33:05 +0200 |
commit | 07a12448acaf5749ebdd12ccddca0bfa7db23ded (patch) | |
tree | 6ded799f81b526b0f3394070c22a5fab0c8e0f8d /core | |
parent | e77270a7412351bdf61398b10e4a6386ad19ca8a (diff) | |
download | RustAndDust-07a12448acaf5749ebdd12ccddca0bfa7db23ded.zip RustAndDust-07a12448acaf5749ebdd12ccddca0bfa7db23ded.tar.gz |
Hud: fix calls to ctrl.setState(...)
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Hud.java | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java index 189af06..b4e7e50 100644 --- a/core/src/ch/asynk/tankontank/game/Hud.java +++ b/core/src/ch/asynk/tankontank/game/Hud.java @@ -163,13 +163,12 @@ public class Hud implements Disposable if (moveAct.hit(x, y)) { moveAct.setOn(); - ctrl.setState(GameState.State.MOVE, false); + ctrl.setState(GameState.State.MOVE); } else if (rotateAct.hit(x, y)) { rotateAct.setOn(); - ctrl.setState(GameState.State.ROTATE, false); + ctrl.setState(GameState.State.ROTATE); } else if (attackAct.hit(x, y)) { - attackAct.setOn(); - ctrl.setState(GameState.State.ATTACK, false); + // TODO } else if (cancelAct.hit(x, y)) { reset(); ctrl.abort(); |