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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-19 17:13:23 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-19 17:13:23 +0200 |
commit | fd5545af572829e1f24326263b6ec1f567b7f3e2 (patch) | |
tree | 73b572ad9d9955227d7da4a4354f4b11e8a3e4b3 /core | |
parent | d4c49546134a944c7f07f8de5a285c7e0ae1517b (diff) | |
download | RustAndDust-fd5545af572829e1f24326263b6ec1f567b7f3e2.zip RustAndDust-fd5545af572829e1f24326263b6ec1f567b7f3e2.tar.gz |
PlayMenu: add game mode selection
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/rustanddust/menu/PlayMenu.java | 78 |
1 files changed, 64 insertions, 14 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java index 977b56f..2472952 100644 --- a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java @@ -9,6 +9,7 @@ import ch.asynk.rustanddust.ui.Button; import ch.asynk.rustanddust.ui.List; import ch.asynk.rustanddust.ui.Patch; import ch.asynk.rustanddust.ui.Scrollable; +import ch.asynk.rustanddust.ui.Position; import ch.asynk.rustanddust.RustAndDust; import ch.asynk.rustanddust.util.GameRecord; @@ -20,6 +21,10 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel private final RustAndDust game; private Label title; + private Label gameMode; + private Label gameModeValue; + private float gameModeWidth; + private boolean notImplemented; private Scrollable list; protected Bg cancelBtn; protected Button newBtn; @@ -30,6 +35,9 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel { super(game.bgPatch); this.game = game; + this.gameMode = new Label(game.font); + this.gameMode.write("Game mode : "); + this.gameModeValue = new Label(game.font, 0f, Position.ABSOLUTE); this.cancelBtn = new Bg(game.getUiRegion(game.UI_CANCEL)); this.newBtn = new Button("New", game.font, game.bgPatch, 20f); this.playBtn = new Button("Play", game.font, game.bgPatch, 20f); @@ -38,6 +46,8 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel this.title.write("- Play"); this.list = new Scrollable(new List(game, 10f), game.framePatch); this.padding = PADDING; + this.gameModeValue.write(game.config.gameMode.getLongest().s); + this.gameModeWidth = gameModeValue.getWidth(); } private List getList() @@ -48,7 +58,7 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel @Override public MenuCtrl.MenuType postAnswer(boolean ok) { - if (ok) { + if (!notImplemented && ok) { game.db.deleteGame(GameRecord.remove(getList().getIdx()).id); getList().unselect(); showBtns(false); @@ -61,19 +71,16 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel @Override public String getAsk() { - return "Permanently delete this game ?"; + if (notImplemented) + return String.format("'%s' Game Mode not implemented yet.", game.config.gameMode.s); + else + return "Permanently delete this game ?"; } @Override public MenuCtrl.MenuType prepare() { - game.db.loadGames(game.config.gameMode.i); - game.config.gameId = game.db.NO_RECORD; - - if (GameRecord.list.size() <= 0) - return MenuCtrl.MenuType.NEW_GAME; - - getList().setItems(4, GameRecord.list); + loadGames(); computePosition(); return MenuCtrl.MenuType.PLAY; } @@ -86,7 +93,7 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel h += (2 * padding); h = Math.min(h, Gdx.graphics.getHeight() - 60); - float w = title.getWidth(); + float w = title.getWidth() + PADDING + gameModeWidth; if (list.getWidth() > w) w = list.getWidth(); if (list.getBestWidth() > w) w = list.getBestWidth(); w += (2 * padding); @@ -110,6 +117,10 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel y += list.getHeight() + TITLE_PADDING; title.setPosition(x, y); + + this.gameModeValue.write(game.config.gameMode.s); + gameModeValue.setPosition(getX() + w - PADDING - gameModeWidth, y); + gameMode.setPosition(gameModeValue.getX() - 5 - gameMode.getWidth(), y); } @Override @@ -124,9 +135,12 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel { Integer i = getList().getIdx(); - if (newBtn.hit(x, y)) { + if (gameMode.hit(x, y) || gameModeValue.hit(x, y)) { + game.playType(); + cycleGameMode(); + } else if (newBtn.hit(x, y)) { game.playEnter(); - return MenuCtrl.MenuType.NEW_GAME; + return tryNew(); } else if (cancelBtn.hit(x, y)) { game.playType(); return MenuCtrl.MenuType.MAIN; @@ -142,15 +156,39 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel } else if (list.hit(x, y)) { if (i != getList().getIdx()) { game.playType(); - GameRecord r = (GameRecord) getList().getSelected(); - showBtns((r != null) && (r.canPlay())); + showBtns(getList().getIdx() != null); } + // show buttons only if can play + // if (i != getList().getIdx()) { + // game.playType(); + // GameRecord r = (GameRecord) getList().getSelected(); + // showBtns((r != null) && (r.canPlay())); + // } return MenuCtrl.MenuType.NONE; } return MenuCtrl.MenuType.NONE; } + private void loadGames() + { + game.db.loadGames(game.config.gameMode.i); + game.config.gameId = game.db.NO_RECORD; + + getList().setItems(4, GameRecord.list); + } + + private void cycleGameMode() + { + game.config.gameMode = game.config.gameMode.next(); + float fx = gameModeValue.getX(); + float fy = gameModeValue.getY(); + gameModeValue.write(game.config.gameMode.s); + gameModeValue.setPosition(fx, fy); + showBtns(false); + loadGames(); + } + private void setConfig() { GameRecord g = GameRecord.get(getList().getIdx()); @@ -158,6 +196,14 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel game.config.battle = game.factory.getBattle(g.battle); } + private MenuCtrl.MenuType tryNew() + { + notImplemented = !game.config.gameModeImplemented(); + if (!notImplemented) + return MenuCtrl.MenuType.NEW_GAME; + return MenuCtrl.MenuType.OK; + } + private void showBtns(boolean show) { deleteBtn.visible = show; @@ -170,6 +216,8 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel super.dispose(); list.dispose(); title.dispose(); + gameMode.dispose(); + gameModeValue.dispose(); newBtn.dispose(); playBtn.dispose(); deleteBtn.dispose(); @@ -183,6 +231,8 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel super.draw(batch); list.draw(batch); title.draw(batch); + gameMode.draw(batch); + gameModeValue.draw(batch); newBtn.draw(batch); playBtn.draw(batch); deleteBtn.draw(batch); |