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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-04 13:49:01 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-04 13:49:01 +0200
commit70199c93d255357bb8af8fb60d501d9ae1ca8860 (patch)
tree0b6cc8a2c3d615be4206a860e78aa48f0ad48397 /core
parent1a13092fd26a018027ab3de3a2f882dd8391fc75 (diff)
downloadRustAndDust-70199c93d255357bb8af8fb60d501d9ae1ca8860.zip
RustAndDust-70199c93d255357bb8af8fb60d501d9ae1ca8860.tar.gz
Ctrl: ooops, that should be in e89cb4f
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 9ff5d53..02d79e5 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -143,7 +143,7 @@ public abstract class Ctrl implements Disposable
this.mode = Mode.LOADING;
- this.map = battle.init(this);
+ this.map = battle.init();
init();
StateCommon.set(game);
hud.update();