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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-11 16:28:37 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-11 16:28:37 +0100 |
commit | 53d20ed7bd4b1f5badb658fbb053e47c2bccc5f7 (patch) | |
tree | ef5fdc7348a4d3d2a5d4d491dd44d2445a91d061 /core | |
parent | 2cd0902108208bf6eabb876c194891ba14151966 (diff) | |
download | RustAndDust-53d20ed7bd4b1f5badb658fbb053e47c2bccc5f7.zip RustAndDust-53d20ed7bd4b1f5badb658fbb053e47c2bccc5f7.tar.gz |
Unit: add HAS_FIRED, HAS_MOVED overlay
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Unit.java | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java index 0f94cdd..12cac1f 100644 --- a/core/src/ch/asynk/tankontank/game/Unit.java +++ b/core/src/ch/asynk/tankontank/game/Unit.java @@ -19,6 +19,8 @@ public class Unit extends HeadedPawn public static final int MAY_FIRE = 3; public static final int ACE = 4; public static final int HQ = 5; + public static final int HAS_FIRED = 6; + public static final int HAS_MOVED = 7; public static final int FLANK_ATTACK_BONUS = 1; @@ -286,6 +288,7 @@ public class Unit extends HeadedPawn public void setMoved() { hasMoved = true; + showHasMoved(); } @Override @@ -305,6 +308,7 @@ public class Unit extends HeadedPawn { TankOnTank.debug(engagement.toString()); hasFired = true; + showHasFired(); } @Override @@ -314,6 +318,8 @@ public class Unit extends HeadedPawn mpLeft = mp; hasFired = false; hasMoved = false; + hideHasMoved(); + hideHasFired(); } @Override @@ -333,4 +339,8 @@ public class Unit extends HeadedPawn public void hideAttack() { enableOverlay(FIRE, false); } public void showAttackAssist() { enableOverlay(MAY_FIRE, true); } public void hideAttackAssist() { enableOverlay(MAY_FIRE, false); } + public void showHasMoved() { enableOverlay(HAS_MOVED, true); } + public void hideHasMoved() { enableOverlay(HAS_MOVED, false); } + public void showHasFired() { enableOverlay(HAS_FIRED, true); } + public void hideHasFired() { enableOverlay(HAS_FIRED, false); } } |