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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-30 00:23:36 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-30 00:23:36 +0100
commit30b59ad7e31db898070c1eb164a4a30764c58452 (patch)
treebfe62aa2310df214a9bf68402ffb363c5ced47c8 /core
parentdf4ea901cc67c389d9327634622a2e83c606a7ce (diff)
downloadRustAndDust-30b59ad7e31db898070c1eb164a4a30764c58452.zip
RustAndDust-30b59ad7e31db898070c1eb164a4a30764c58452.tar.gz
Ctrl: comment out player's turn notification
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/tankontank/game/Ctrl.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java
index 2c6e84b..0c9ad63 100644
--- a/core/src/ch/asynk/tankontank/game/Ctrl.java
+++ b/core/src/ch/asynk/tankontank/game/Ctrl.java
@@ -122,7 +122,7 @@ public class Ctrl implements Disposable
private void startPlayerTurn()
{
player.turnStart();
- hud.notify(player.getName() + "'s turn", 2, Position.MIDDLE_CENTER, true);
+ // hud.notify(player.getName() + "'s turn", 2, Position.MIDDLE_CENTER, true);
if (battle.getReinforcement(this, map))
hud.notify("You have reinforcement", 2, Position.MIDDLE_CENTER, true);
hud.update();