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authorJérémy Zurcher <jeremy@asynk.ch>2014-09-30 10:05:44 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-09-30 10:05:44 +0200
commit2e0e59e767c512c93409ca5ac4da3fda583b7719 (patch)
treea483bdd79a02d707bbfe1bd0e33cfa9b52904086 /core
parent4b244ec27c53c8776dcfa8ea96d7e14f9797561c (diff)
downloadRustAndDust-2e0e59e767c512c93409ca5ac4da3fda583b7719.zip
RustAndDust-2e0e59e767c512c93409ca5ac4da3fda583b7719.tar.gz
Board/SearchBoard: clean up
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/tankontank/engine/Board.java113
-rw-r--r--core/src/ch/asynk/tankontank/engine/SearchBoard.java112
2 files changed, 116 insertions, 109 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/Board.java b/core/src/ch/asynk/tankontank/engine/Board.java
index b0c8d10..c8a927c 100644
--- a/core/src/ch/asynk/tankontank/engine/Board.java
+++ b/core/src/ch/asynk/tankontank/engine/Board.java
@@ -150,8 +150,6 @@ public abstract class Board implements Disposable
private final LinkedHashSet<Tile> tilesToDraw = new LinkedHashSet<Tile>();
protected final LinkedHashSet<Pawn> pawnsToDraw = new LinkedHashSet<Pawn>();
- protected final List<GridPoint2> areaPoints = new Vector<GridPoint2>(10);
-
protected Board()
{
}
@@ -322,53 +320,50 @@ public abstract class Board implements Disposable
debugShapes.setTransformMatrix(prevTransform);
}
- public List<GridPoint2> reachableFrom(Pawn pawn, int col, int row)
+ private void nodesToPoints(List<SearchBoard.Node> nodes, Vector<GridPoint2> points)
{
- for (GridPoint2 p : areaPoints)
- gridPoint2Pool.free(p);
- areaPoints.clear();
-
- for (SearchBoard.Node node : searchBoard.reachableFrom(pawn, col, row)) {
- GridPoint2 point = gridPoint2Pool.obtain();
- point.set(node.col, node.row);
- areaPoints.add(point);
- }
+ // for (GridPoint2 point : points)
+ // gridPoint2Pool.free(point);
+ // points.clear();
- return areaPoints;
- }
+ // for (SearchBoard.Node node : nodes) {
+ // GridPoint2 point = gridPoint2Pool.obtain();
+ // point.set(node.col, node.row);
+ // points.add(point);
+ // }
- public List<GridPoint2> openToAttackFrom(Pawn pawn, int col, int row)
- {
- for (GridPoint2 p : areaPoints)
- gridPoint2Pool.free(p);
- areaPoints.clear();
+ int ns = nodes.size();
+ int ps = points.size();
- for (SearchBoard.Node node : searchBoard.openToAttackFrom(pawn, col, row)) {
- GridPoint2 point = gridPoint2Pool.obtain();
- point.set(node.col, node.row);
- areaPoints.add(point);
+ if (ps > ns) {
+ for (int i = ns; i < ps; i++)
+ gridPoint2Pool.free(points.get(i));
}
- return areaPoints;
- }
-
- public List<GridPoint2> lineOfSight(int col0, int row0, int col1, int row1)
- {
- for (GridPoint2 p : areaPoints)
- gridPoint2Pool.free(p);
- areaPoints.clear();
-
- for (SearchBoard.Node node : searchBoard.lineOfSight(col0, row0, col1, row1)) {
- GridPoint2 point = gridPoint2Pool.obtain();
- if (point != null) {
- point.set(node.col, node.row);
- areaPoints.add(point);
+ int i = 0;
+ for (SearchBoard.Node node : nodes) {
+ if (i < ps) {
+ points.get(i).set(node.col, node.row);
} else {
- System.err.println("null point");
+ GridPoint2 point = gridPoint2Pool.obtain();
+ point.set(node.col, node.row);
+ points.add(point);
}
+ i += 1;
}
+ points.setSize(ns);
+ }
- return areaPoints;
+ public void possibleMovesFrom(Pawn pawn, int col, int row, Vector<GridPoint2> moves)
+ {
+ List <SearchBoard.Node> nodes = searchBoard.possibleMovesFrom(pawn, col, row);
+ nodesToPoints(nodes, moves);
+ }
+
+ public void possibleTargetsFrom(Pawn pawn, int col, int row, Vector<GridPoint2> targets)
+ {
+ List <SearchBoard.Node> nodes = searchBoard.possibleTargetsFrom(pawn, col, row);
+ nodesToPoints(nodes, targets);
}
public void disableOverlaysOn(int col, int row)
@@ -454,7 +449,7 @@ public abstract class Board implements Disposable
return new Vector2(x, y);
}
- public void setPawnAt(final Pawn pawn, final int col, final int row, Orientation o)
+ public void setPawnAt(Pawn pawn, int col, int row, Orientation o)
{
Vector2 pos = getPawnPosAt(pawn, col, row);
pawn.pushMove(pos.x, pos.y, o);
@@ -466,26 +461,30 @@ public abstract class Board implements Disposable
movePawnTo(pawn, hex.x, hex.y, Orientation.KEEP);
}
- public void movePawnTo(final Pawn pawn, final int col, final int row, Orientation o)
+ public void movePawnTo(Pawn pawn, int col, int row, Orientation o)
{
GridPoint2 prev = getHexAt(pawn.getLastPosition());
removePawnFrom(pawn, prev.x, prev.y);
- if ((col < 0) || (row < 0)) {
- AnimationSequence seq = pawn.getResetMovesAnimation();
- seq.addAnimation(RunnableAnimation.get(pawn, new Runnable() {
- @Override
- public void run() {
- GridPoint2 hex = getHexAt(pawn.getLastPosition());
- pushPawnAt(pawn, hex.x, hex.y);
- }
- }));
- addPawnAnimation(pawn, seq);
- } else {
- pushPawnAt(pawn, col, row);
- Vector2 pos = getPawnPosAt(pawn, col, row);
- pawn.pushMove(pos.x, pos.y, o);
- }
+ pushPawnAt(pawn, col, row);
+ Vector2 pos = getPawnPosAt(pawn, col, row);
+ pawn.pushMove(pos.x, pos.y, o);
+ }
+
+ public void resetPawnMoves(final Pawn pawn)
+ {
+ GridPoint2 prev = getHexAt(pawn.getLastPosition());
+ removePawnFrom(pawn, prev.x, prev.y);
+
+ AnimationSequence seq = pawn.getResetMovesAnimation();
+ seq.addAnimation(RunnableAnimation.get(pawn, new Runnable() {
+ @Override
+ public void run() {
+ GridPoint2 hex = getHexAt(pawn.getLastPosition());
+ pushPawnAt(pawn, hex.x, hex.y);
+ }
+ }));
+ addPawnAnimation(pawn, seq);
}
private GridPoint2 getHexAt(Vector3 v)
@@ -546,7 +545,7 @@ public abstract class Board implements Disposable
else
hex.set(col, row);
- Gdx.app.debug("Board", " hex: " + hex.x + " ; " + hex.y);
+ // Gdx.app.debug("Board", " hex: " + hex.x + " ; " + hex.y);
return hex;
}
}
diff --git a/core/src/ch/asynk/tankontank/engine/SearchBoard.java b/core/src/ch/asynk/tankontank/engine/SearchBoard.java
index a8813a6..14c4334 100644
--- a/core/src/ch/asynk/tankontank/engine/SearchBoard.java
+++ b/core/src/ch/asynk/tankontank/engine/SearchBoard.java
@@ -26,41 +26,49 @@ public class SearchBoard
private int cols;
private int rows;
private Board board;
- private Node nodes[];
private int searchCount;
- private LinkedList<Node> queue;
+ private Node nodes[];
+ private Node adjacents[];
+ private Board.Orientation sides[];
+
private ArrayDeque<Node> stack;
+ private LinkedList<Node> queue;
private ArrayDeque<Node> roadMarch;
- private List<Node> result;
+
+ private List<Node> moves;
+ private List<Node> targets;
private List<Node> los;
- private Node adjacents[];
- private Board.Orientation directions[];
public SearchBoard(Board board, int cols, int rows)
{
this.cols = cols;
this.rows = rows;
this.board = board;
+ this.searchCount = 0;
+
this.nodes = new Node[cols * rows];
for (int j = 0; j < rows; j++) {
int dx = ((j + 1) / 2);
for (int i = 0; i < cols; i++)
nodes[i + (j * cols)] = new Node((i + dx), j);
}
- this.searchCount = 0;
+
+ this.adjacents = new Node[6];
+ this.sides = new Board.Orientation[6];
+ sides[0] = Board.Orientation.NORTH;
+ sides[1] = Board.Orientation.NORTH_EAST;
+ sides[2] = Board.Orientation.SOUTH_EAST;
+ sides[3] = Board.Orientation.SOUTH;
+ sides[4] = Board.Orientation.SOUTH_WEST;
+ sides[5] = Board.Orientation.NORTH_WEST;
+
this.queue = new LinkedList<Node>();
this.stack = new ArrayDeque<Node>(20);
this.roadMarch = new ArrayDeque<Node>(5);
- this.result = new Vector<Node>(10);
+
+ this.moves = new Vector<Node>(20);
+ this.targets = new Vector<Node>(10);
this.los = new Vector<Node>(10);
- this.adjacents = new Node[6];
- this.directions = new Board.Orientation[6];
- directions[0] = Board.Orientation.NORTH;
- directions[1] = Board.Orientation.NORTH_EAST;
- directions[2] = Board.Orientation.SOUTH_EAST;
- directions[3] = Board.Orientation.SOUTH;
- directions[4] = Board.Orientation.SOUTH_WEST;
- directions[5] = Board.Orientation.NORTH_WEST;
}
private Node getNode(int col, int row)
@@ -74,7 +82,7 @@ public class SearchBoard
public void adjacentMoves(Node src)
{
- // move to enter dst by directions[i]
+ // move to enter dst by sides[i]
adjacents[0] = getNode((src.col - 1), src.row);
adjacents[1] = getNode(src.col, (src.row + 1));
adjacents[2] = getNode((src.col + 1), (src.row + 1));
@@ -83,24 +91,24 @@ public class SearchBoard
adjacents[5] = getNode((src.col - 1), (src.row - 1));
}
- public List<Node> reachableFrom(Pawn pawn, int col, int row)
+ public List<Node> possibleMovesFrom(Pawn pawn, int col, int row)
{
searchCount += 1;
- result.clear();
+ moves.clear();
- Node start = getNode(col, row);
- start.parent = null;
- start.search = searchCount;
- start.remaining = pawn.getMovementPoints();
- start.roadMarch = true;
+ Node from = getNode(col, row);
+ from.parent = null;
+ from.search = searchCount;
+ from.remaining = pawn.getMovementPoints();
+ from.roadMarch = true;
- if (start.remaining <= 0)
- return result;
+ if (from.remaining <= 0)
+ return moves;
int roadMarchBonus = pawn.getRoadMarchBonus();
boolean first = true;
- stack.push(start);
+ stack.push(from);
while (stack.size() != 0) {
Node src = stack.pop();
@@ -120,8 +128,8 @@ public class SearchBoard
if (dst != null) {
Tile t = board.getTile(dst.col, dst.row);
- boolean road = t.road(directions[i]);
- int cost = t.costFrom(pawn, directions[i], road);
+ boolean road = t.road(sides[i]);
+ int cost = t.costFrom(pawn, sides[i], road);
boolean mayMoveOne = first && t.atLeastOneMove(pawn);
int r = src.remaining - cost;
boolean roadMarch = road && src.roadMarch;
@@ -139,7 +147,7 @@ public class SearchBoard
dst.remaining = r;
dst.roadMarch = roadMarch;
stack.push(dst);
- result.add(dst);
+ moves.add(dst);
} else {
dst.parent = null;
dst.remaining = Integer.MAX_VALUE;
@@ -160,9 +168,9 @@ public class SearchBoard
if (dst != null) {
Tile t = board.getTile(dst.col, dst.row);
- if (!t.road(directions[i]))
+ if (!t.road(sides[i]))
continue;
- int cost = t.costFrom(pawn, directions[i], true);
+ int cost = t.costFrom(pawn, sides[i], true);
int r = src.remaining - cost;
if (dst.search == searchCount) {
@@ -178,7 +186,7 @@ public class SearchBoard
dst.remaining = r;
dst.roadMarch = true;
roadMarch.push(dst);
- result.add(dst);
+ moves.add(dst);
} else {
dst.parent = null;
dst.remaining = Integer.MAX_VALUE;
@@ -188,10 +196,10 @@ public class SearchBoard
}
}
- return result;
+ return moves;
}
- private void adjacentAttacks(Node src, int angle)
+ private void adjacentTargets(Node src, int angle)
{
// move in allowed directions
if (Board.Orientation.NORTH.isInSides(angle))
@@ -225,17 +233,10 @@ public class SearchBoard
adjacents[5] = null;
}
- private boolean hasClearLineOfSight(Node from, Node to)
- {
- List<Node> nodes = lineOfSight(from.col, from.row, to.col, to.row);
- Node last = nodes.get(nodes.size() -1);
- return ((last.col == to.col) && (last.row == to.row));
- }
-
- public List<Node> openToAttackFrom(Pawn pawn, int col, int row)
+ public List<Node> possibleTargetsFrom(Pawn pawn, int col, int row)
{
searchCount += 1;
- result.clear();
+ targets.clear();
Tile tile = board.getTile(col, row);
@@ -243,14 +244,14 @@ public class SearchBoard
int angle = pawn.getAngleOfAttack();
int extendedAngle = pawn.getOrientation().opposite().allBut();
- Node start = getNode(col, row);
- start.search = searchCount;
- start.remaining = range;
+ Node from = getNode(col, row);
+ from.search = searchCount;
+ from.remaining = range;
if (range <= 0)
- return result;
+ return targets;
- queue.add(start);
+ queue.add(from);
boolean first = true;
while (queue.size() != 0) {
@@ -260,9 +261,9 @@ public class SearchBoard
continue;
if (!first && (((range - src.remaining) % 2) == 0))
- adjacentAttacks(src, extendedAngle);
+ adjacentTargets(src, extendedAngle);
else
- adjacentAttacks(src, angle);
+ adjacentTargets(src, angle);
first = false;
int rangeLeft = src.remaining - 1;
@@ -278,13 +279,20 @@ public class SearchBoard
dst.remaining = rangeLeft;
queue.add(dst);
Tile t = board.getTile(dst.col, dst.row);
- if (t.hasTargetsFor(pawn) && hasClearLineOfSight(start, dst)) result.add(dst);
+ if (t.hasTargetsFor(pawn) && hasClearLineOfSight(from, dst)) targets.add(dst);
}
}
}
}
- return result;
+ return targets;
+ }
+
+ private boolean hasClearLineOfSight(Node from, Node to)
+ {
+ List<Node> nodes = lineOfSight(from.col, from.row, to.col, to.row);
+ Node last = nodes.get(nodes.size() -1);
+ return ((last.col == to.col) && (last.row == to.row));
}
public List<Node> lineOfSight(int x0, int y0, int x1, int y1)