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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-04 15:11:53 +0200 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-04 15:11:53 +0200 | 
| commit | 6674bc4913961a4811ca0bf825b4e84a366ac3b9 (patch) | |
| tree | 83e989a844f997f858b3001ab48ced4dcb40477d /core/src | |
| parent | ac975b903ac17efee689bc28f363ff4141dbad90 (diff) | |
| download | RustAndDust-6674bc4913961a4811ca0bf825b4e84a366ac3b9.zip RustAndDust-6674bc4913961a4811ca0bf825b4e84a366ac3b9.tar.gz | |
Config: REPLAY_LAST / REPLAY_BATTLE
Diffstat (limited to 'core/src')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Config.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/ctrl/Solo.java | 6 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/menu/PlayMenu.java | 4 | 
4 files changed, 9 insertions, 9 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/Config.java b/core/src/ch/asynk/rustanddust/game/Config.java index db7fb5c..af1e17a 100644 --- a/core/src/ch/asynk/rustanddust/game/Config.java +++ b/core/src/ch/asynk/rustanddust/game/Config.java @@ -39,8 +39,8 @@ public class Config      {          NEW("New", 0),          RESUME("Resume", 1), -        REPLAY_CURRENT("Replay Current Turn", 2), -        REPLAY_ALL("Full Replay", 3); +        REPLAY_LAST("Replay Last Turn", 2), +        REPLAY_BATTLE("Replay Battle", 3);          public String s;          public int i;          LoadMode(String s, int i) diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index db28b80..f3cf338 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -164,11 +164,11 @@ public abstract class Ctrl implements Disposable                      this.stateAfterAnimation = StateType.REPLAY;                  }                  break; -            case REPLAY_CURRENT: +            case REPLAY_LAST:                  map.prepareReplayCurrentTurn();                  this.stateAfterAnimation = StateType.REPLAY;                  break; -            case REPLAY_ALL: +            case REPLAY_BATTLE:                  // TODO REPLAY ALL                  this.stateAfterAnimation = StateType.REPLAY;                  break; diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java index 4821ec2..0d29d6d 100644 --- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java +++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java @@ -42,9 +42,9 @@ public class Solo extends Ctrl          {              case NEW:               break;              case RESUME:            r = game.db.loadGame(gameId); break; -            case REPLAY_CURRENT:    r = game.db.loadLastTurn(gameId); break; -            case REPLAY_ALL: -                // TODO REPLAY_ALL +            case REPLAY_LAST:    r = game.db.loadLastTurn(gameId); break; +            case REPLAY_BATTLE: +                // TODO REPLAY_BATTLE                  break;          }          return r; diff --git a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java index 3fd0d4e..9823db0 100644 --- a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java @@ -145,8 +145,8 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel              return setConfig(Config.LoadMode.RESUME);          } else if (replayBtn.hit(x, y)) {              game.playType(); -            // TODO chose between : REPLAY_CURRENT / REPLAY_ALL -            return setConfig(Config.LoadMode.REPLAY_CURRENT); +            // TODO chose between : REPLAY_LAST / REPLAY_BATTLE +            return setConfig(Config.LoadMode.REPLAY_LAST);          } else if (list.hit(x, y)) {              if (i != getList().getIdx())                  game.playType(); | 
