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authorJérémy Zurcher <jeremy@asynk.ch>2016-03-29 19:12:45 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-03-29 19:12:45 +0200
commitb1fe80f29c7f8c28802a7e2d1c4aaf9582a0e46f (patch)
treeacda82fb1373d08a1d50e014b020d612248b763e /core/src
parentbb7da20e19ba7fc74a9b751530c3a8280c0c1be0 (diff)
downloadRustAndDust-b1fe80f29c7f8c28802a7e2d1c4aaf9582a0e46f.zip
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Map4Orders: sync actionId while replaying orders
Diffstat (limited to 'core/src')
-rw-r--r--core/src/ch/asynk/rustanddust/game/map/Map4Orders.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java
index f374902..9b24d80 100644
--- a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java
+++ b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java
@@ -202,6 +202,7 @@ public abstract class Map4Orders extends Map3Animations
activableUnits.clear();
for (Unit u : order.activable)
activableUnits.add(u);
+ actionId = order.actionId;
}
return r;