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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 11:54:01 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 11:54:01 +0200 |
commit | 172e8f0bf1e4f91c5c5a529e5b3d7f4737b35e19 (patch) | |
tree | 233674ac020c05e6c1bcc768f08038a450e48eca /core/src | |
parent | a562eb32f6c9475925a4326f3dcfe86ffc3d3157 (diff) | |
download | RustAndDust-172e8f0bf1e4f91c5c5a529e5b3d7f4737b35e19.zip RustAndDust-172e8f0bf1e4f91c5c5a529e5b3d7f4737b35e19.tar.gz |
Ctrl,State: enable StateReplay
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 6 | ||||
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/State.java | 1 |
2 files changed, 7 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index 2885b5f..6b7b65d 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -24,6 +24,7 @@ import ch.asynk.rustanddust.game.states.StateAnimation; import ch.asynk.rustanddust.game.states.StateReinforcement; import ch.asynk.rustanddust.game.states.StateDeployment; import ch.asynk.rustanddust.game.states.StateWithdraw; +import ch.asynk.rustanddust.game.states.StateReplay; public abstract class Ctrl implements Disposable { @@ -48,6 +49,7 @@ public abstract class Ctrl implements Disposable private final State reinforcementState; private final State deploymentState; private final State withdrawState; + private final State replayState; private int animationCount = 0; @@ -92,6 +94,7 @@ public abstract class Ctrl implements Disposable this.reinforcementState = new StateReinforcement(); this.deploymentState = new StateDeployment(); this.withdrawState = new StateWithdraw(); + this.replayState = new StateReplay(); this.stateType = StateType.LOADING; @@ -354,6 +357,9 @@ public abstract class Ctrl implements Disposable case DEPLOYMENT: state = deploymentState; break; + case REPLAY: + state = replayState; + break; default: break; } diff --git a/core/src/ch/asynk/rustanddust/game/State.java b/core/src/ch/asynk/rustanddust/game/State.java index d3fbb1b..a3a6fec 100644 --- a/core/src/ch/asynk/rustanddust/game/State.java +++ b/core/src/ch/asynk/rustanddust/game/State.java @@ -4,6 +4,7 @@ public interface State { enum StateType { LOADING, + REPLAY, SELECT, MOVE, ROTATE, |