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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-09 22:56:56 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-09 22:56:56 +0100 | 
| commit | 47dddb62b66d943b8c77a0dcb868c68516063ada (patch) | |
| tree | d94d8e00edb3ff99714b2371e46269c65341f113 /core/src | |
| parent | 3b00613195ad9a868dec9b15e6ffad6c2dfbf668 (diff) | |
| download | RustAndDust-47dddb62b66d943b8c77a0dcb868c68516063ada.zip RustAndDust-47dddb62b66d943b8c77a0dcb868c68516063ada.tar.gz | |
EngagementPanel: us Bg instead of Sprite to scale
Diffstat (limited to 'core/src')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java | 19 | 
1 files changed, 9 insertions, 10 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java b/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java index 01a8852..0597a29 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java +++ b/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java @@ -1,7 +1,6 @@  package ch.asynk.rustanddust.game.hud;  import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.Sprite;  import com.badlogic.gdx.graphics.g2d.BitmapFont;  import com.badlogic.gdx.graphics.g2d.TextureAtlas;  import com.badlogic.gdx.graphics.glutils.ShapeRenderer; @@ -28,11 +27,11 @@ public class EngagementPanel extends Patch implements Animation      private State state;      private boolean reroll;      private float rerollY; -    private Sprite usFlag; -    private Sprite geFlag; -    private Sprite winner; -    private Sprite attackImg; -    private Sprite defenseImg; +    private Bg usFlag; +    private Bg geFlag; +    private Bg winner; +    private Bg attackImg; +    private Bg defenseImg;      private Label attack;      private Label defense;      private Label attackR; @@ -46,10 +45,10 @@ public class EngagementPanel extends Patch implements Animation      public EngagementPanel(BitmapFont font, TextureAtlas uiAtlas, TextureAtlas hudAtlas)      {          super(uiAtlas.createPatch("typewriter")); -        usFlag = new Sprite(hudAtlas.findRegion("us-flag")); -        geFlag = new Sprite(hudAtlas.findRegion("ge-flag")); -        attackImg = new Sprite(hudAtlas.findRegion("attack")); -        defenseImg = new Sprite(hudAtlas.findRegion("defense")); +        usFlag = new Bg(hudAtlas.findRegion("us-flag")); +        geFlag = new Bg(hudAtlas.findRegion("ge-flag")); +        attackImg = new Bg(hudAtlas.findRegion("attack")); +        defenseImg = new Bg(hudAtlas.findRegion("defense"));          this.attack = new Label(font);          this.defense = new Label(font);          this.attackR = new Label(font); | 
