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authorJérémy Zurcher <jeremy@asynk.ch>2016-02-24 10:24:38 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-02-24 10:24:38 +0100
commit9408e5f148911097588376ece55c492355e1f7bd (patch)
tree0abfdef37490e766809c13539f56286551c0dc48 /core/src
parentd8bef160e1e30ab2a6769aec75e5ff8944ec1e48 (diff)
downloadRustAndDust-9408e5f148911097588376ece55c492355e1f7bd.zip
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RustAndDust: disable DB debugging output
Diffstat (limited to 'core/src')
-rw-r--r--core/src/ch/asynk/rustanddust/RustAndDust.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/RustAndDust.java b/core/src/ch/asynk/rustanddust/RustAndDust.java
index ef16bc5..a5de2c4 100644
--- a/core/src/ch/asynk/rustanddust/RustAndDust.java
+++ b/core/src/ch/asynk/rustanddust/RustAndDust.java
@@ -132,7 +132,7 @@ public class RustAndDust extends Game
this.hudCorrection = ((int) (125 * Gdx.graphics.getDensity()) - 75);
debug("create() [" + Gdx.graphics.getWidth() + ";" + Gdx.graphics.getHeight() + "] " + Gdx.graphics.getDensity() + " -> " + hudCorrection);
- db = new DB(Gdx.files.internal(dbFile()).path(), true);
+ db = new DB(Gdx.files.internal(dbFile()).path(), false);
db.setup();
manager = new AssetManager();