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authorJérémy Zurcher <jeremy@asynk.ch>2015-11-10 12:24:23 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-11-10 12:24:23 +0100
commit4ca8860cbd3e29524de3e3b03f95bf1db0f80c5d (patch)
tree031c5ac79b7206cb6956e04cd3aed18f15c95dea /core/src
parentd5f261fc1a306b2b0289055a6d91b27f0f25167f (diff)
downloadRustAndDust-4ca8860cbd3e29524de3e3b03f95bf1db0f80c5d.zip
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EngagementPanel: fix vertical position of dice
Diffstat (limited to 'core/src')
-rw-r--r--core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java b/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java
index 6a0762e..30114ae 100644
--- a/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java
+++ b/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java
@@ -149,6 +149,7 @@ public class EngagementPanel extends Patch implements Animation
y += ((attack.getHeight() / 2.0f) - (attackImg.getHeight() / 2.0f));
attackImg.setPosition(x, y);
x += (attackImg.getWidth() + HSPACING);
+ y += ((attackImg.getHeight() / 2.0f) - (d1Animation.getHeight() / 2.0f));
d1Animation.setPosition(x, y);
d3Animation.setPosition(x, y);
x += (d1Animation.getWidth() + HSPACING);