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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-09 16:10:21 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-09 16:10:21 +0200 |
commit | d71752cb7527ffac3fb25aea2c460bc18a3e3a5e (patch) | |
tree | d1f8e51dc3aebcb7c6c7888734024d4b72edd40c /core/src | |
parent | 7983c8ba5954bd2b6461e69d866b37694810c918 (diff) | |
download | RustAndDust-d71752cb7527ffac3fb25aea2c460bc18a3e3a5e.zip RustAndDust-d71752cb7527ffac3fb25aea2c460bc18a3e3a5e.tar.gz |
GameState,GameCtrl: add nextState var => void enter(boolean reset)
Diffstat (limited to 'core/src')
8 files changed, 36 insertions, 11 deletions
diff --git a/core/src/ch/asynk/tankontank/game/GameCtrl.java b/core/src/ch/asynk/tankontank/game/GameCtrl.java index 76f79ab..6202ef4 100644 --- a/core/src/ch/asynk/tankontank/game/GameCtrl.java +++ b/core/src/ch/asynk/tankontank/game/GameCtrl.java @@ -87,15 +87,22 @@ public class GameCtrl implements Disposable public void animationDone() { - setState(GameState.State.VIEW); + GameState.State next = state.getNextState(); + state.setNextState(GameState.State.SELECT); + setState(next, (next == GameState.State.SELECT)); } public void setState(GameState.State state) { + setState(state, true); + } + + public void setState(GameState.State state, boolean reset) + { this.state.leave(); switch(state) { - case VIEW: + case SELECT: this.state = selectState; break; case MOVE: @@ -114,7 +121,7 @@ public class GameCtrl implements Disposable break; } - this.state.enter(); + this.state.enter(reset); } public void abort() diff --git a/core/src/ch/asynk/tankontank/game/GameState.java b/core/src/ch/asynk/tankontank/game/GameState.java index c64c51e..e8802bf 100644 --- a/core/src/ch/asynk/tankontank/game/GameState.java +++ b/core/src/ch/asynk/tankontank/game/GameState.java @@ -3,14 +3,14 @@ package ch.asynk.tankontank.game; public interface GameState { enum State { - VIEW, + SELECT, MOVE, DIRECTION, ROTATE, ANIMATION }; - public void enter(); + public void enter(boolean reset); public void leave(); @@ -23,4 +23,8 @@ public interface GameState public boolean downInMap(float x, float y); public boolean upInMap(float x, float y); + + public GameState.State getNextState(); + + public void setNextState(GameState.State next); } diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateAnimation.java b/core/src/ch/asynk/tankontank/game/states/GameStateAnimation.java index a7e69a3..5bb63fa 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateAnimation.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateAnimation.java @@ -3,7 +3,7 @@ package ch.asynk.tankontank.game.states; public class GameStateAnimation extends GameStateCommon { @Override - public void enter() + public void enter(boolean reset) { } diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java b/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java index d7e17d4..4288ba0 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java @@ -21,6 +21,8 @@ public abstract class GameStateCommon implements GameState protected static GridPoint2 from = new GridPoint2(-1, -1); protected static GridPoint2 to = new GridPoint2(-1, -1); + protected static GameState.State nextState = GameState.State.SELECT; + protected GameStateCommon() { } @@ -32,13 +34,25 @@ public abstract class GameStateCommon implements GameState } @Override + public GameState.State getNextState() + { + return nextState; + } + + @Override + public void setNextState(GameState.State state) + { + nextState = state; + } + + @Override public void abort() { unselectHex(hex); hex.set(0, 0); pawn = null; ctrl.hud.hide(); - ctrl.setState(State.VIEW); + ctrl.setState(State.SELECT); } protected static boolean hexInMap(GridPoint2 hex) diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java b/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java index eb6f22c..f1b2bb5 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java @@ -5,7 +5,7 @@ import ch.asynk.tankontank.engine.Orientation; public class GameStateDirection extends GameStateCommon { @Override - public void enter() + public void enter(boolean reset) { map.showFinalPath(to, true); } diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateMove.java b/core/src/ch/asynk/tankontank/game/states/GameStateMove.java index 1331adc..8238cd8 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateMove.java @@ -3,7 +3,7 @@ package ch.asynk.tankontank.game.states; public class GameStateMove extends GameStateCommon { @Override - public void enter() + public void enter(boolean reset) { map.clearPossiblePaths(); buildAndShowMoves(); diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java b/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java index 75167ad..d3848b0 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java @@ -5,7 +5,7 @@ import ch.asynk.tankontank.engine.Orientation; public class GameStateRotate extends GameStateCommon { @Override - public void enter() + public void enter(boolean reset) { map.showDirections(hex, true); ctrl.hud.show(true, false, false, ctrl.cfg.mustValidate, ctrl.cfg.canCancel); diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java b/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java index 49c15fc..bb15acc 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java @@ -11,7 +11,7 @@ public class GameStateSelect extends GameStateCommon } @Override - public void enter() + public void enter(boolean reset) { } |