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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-10 15:31:27 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-10 15:31:27 +0200 |
commit | c7a1e0b7d559c1d6051a22d1fc0f8690b75a6445 (patch) | |
tree | 7b848f595fc9592b2631e814cab92d0c04b06919 /core/src | |
parent | 27c4e7089df3c91f86da1ce841910a23528a0dcf (diff) | |
download | RustAndDust-c7a1e0b7d559c1d6051a22d1fc0f8690b75a6445.zip RustAndDust-c7a1e0b7d559c1d6051a22d1fc0f8690b75a6445.tar.gz |
GameState: add done(), enter(boolean reset) -> enter(boolean normal)
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/GameCtrl.java | 9 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/GameState.java | 4 |
2 files changed, 10 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/game/GameCtrl.java b/core/src/ch/asynk/tankontank/game/GameCtrl.java index 149596c..4d4c4f4 100644 --- a/core/src/ch/asynk/tankontank/game/GameCtrl.java +++ b/core/src/ch/asynk/tankontank/game/GameCtrl.java @@ -107,7 +107,7 @@ public class GameCtrl implements Disposable setState(state, true); } - public void setState(GameState.State state, boolean reset) + public void setState(GameState.State state, boolean normal) { this.state.leave(); @@ -131,7 +131,7 @@ public class GameCtrl implements Disposable break; } - this.state.enter(reset); + this.state.enter(normal); } public void abort() @@ -139,6 +139,11 @@ public class GameCtrl implements Disposable state.abort(); } + public void done() + { + state.done(); + } + public void touchDown(float x, float y) { if (state.downInMap(x, y)) diff --git a/core/src/ch/asynk/tankontank/game/GameState.java b/core/src/ch/asynk/tankontank/game/GameState.java index e8802bf..70568bd 100644 --- a/core/src/ch/asynk/tankontank/game/GameState.java +++ b/core/src/ch/asynk/tankontank/game/GameState.java @@ -10,12 +10,14 @@ public interface GameState ANIMATION }; - public void enter(boolean reset); + public void enter(boolean normal); public void leave(); public void abort(); + public void done(); + public void touchDown(); public void touchUp(); |