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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-06 19:55:04 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-06 19:55:04 +0200 |
commit | 94d82ecbbce9b9e21bba19e42094a268713a5567 (patch) | |
tree | 61299ca729659ca54c755daceb5661395a94363e /core/src | |
parent | 8b6d67fb0e7b6e27955af30cc3e5545d94689e55 (diff) | |
download | RustAndDust-94d82ecbbce9b9e21bba19e42094a268713a5567.zip RustAndDust-94d82ecbbce9b9e21bba19e42094a268713a5567.tar.gz |
GameCtrl: disable cancel button when in animation
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/GameCtrl.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/GameCtrl.java b/core/src/ch/asynk/tankontank/game/GameCtrl.java index 1d7f92e..9c39ef8 100644 --- a/core/src/ch/asynk/tankontank/game/GameCtrl.java +++ b/core/src/ch/asynk/tankontank/game/GameCtrl.java @@ -86,6 +86,7 @@ public class GameCtrl implements Disposable break; case ANIMATION: this.state = animationState; + hud.disableCancel(); break; default: break; |