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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-14 16:33:18 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-14 16:33:18 +0100 |
commit | 324e17f72845c302533703170cadc0921732190f (patch) | |
tree | 5602cddde4c22abd6cf8b6884a02ba23168fbea3 /core/src | |
parent | 2010c3ecebe7d6b4c5cd7d00be438f33fe72cd1e (diff) | |
download | RustAndDust-324e17f72845c302533703170cadc0921732190f.zip RustAndDust-324e17f72845c302533703170cadc0921732190f.tar.gz |
Ctrl: when animations are over: default stateAfterAnimation to StateType.DONE
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 8b0fa93..cba0e5b 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -102,8 +102,11 @@ public class Ctrl implements Disposable public void animationDone() { animationCount -= 1; - if (animationCount == 0) - setState(stateAfterAnimation); + if (animationCount == 0) { + StateType tmp = stateAfterAnimation; + stateAfterAnimation = StateType.DONE; + setState(tmp); + } if (animationCount < 0) TankOnTank.debug(" animationCount < 0"); } |