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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-15 23:59:27 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-15 23:59:27 +0100 | 
| commit | f150e03ee334fd403f31eb9f94de71b375224f9a (patch) | |
| tree | 3512a1429656db80b6750f618072e478bdda9103 /core/src/ch | |
| parent | f61bd765a4d85c759304189adfc05be262c048f2 (diff) | |
| download | RustAndDust-f150e03ee334fd403f31eb9f94de71b375224f9a.zip RustAndDust-f150e03ee334fd403f31eb9f94de71b375224f9a.tar.gz | |
Ctrl: replace toggleState(StateType, StateType) with reinforcementHit()
Diffstat (limited to 'core/src/ch')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 14 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java | 2 | 
2 files changed, 7 insertions, 9 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 203bed9..acc92dd 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -172,15 +172,13 @@ public class Ctrl implements Disposable          this.state.touchUp();      } -    public void toggleState(StateType stateA, StateType stateB) + +    public void reinforcementHit()      { -        if (this.stateType == stateA) { -            setState(stateB); -        } else if (this.stateType == stateB) { -            setState(stateA); -        } else { -            TankOnTank.debug("Ctrl", "wrong call to toggleState()"); -        } +        if (this.stateType == StateType.SELECT) +            setState(StateType.REINFORCEMENT); +        else if (this.stateType == StateType.REINFORCEMENT) +            setState(StateType.SELECT);      }      public void setState(StateType nextState) diff --git a/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java b/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java index 5b7b54e..ffc76c6 100644 --- a/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java +++ b/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java @@ -141,7 +141,7 @@ public class PlayerInfo implements Disposable, Drawable          }          else if (hit == reinforcement) {              if (reinforcement.hit(x, y)) -                ctrl.toggleState(StateType.REINFORCEMENT, StateType.SELECT); +                ctrl.reinforcementHit();          }          else if (hit == unitDock) {              if (unitDock.hit(x, y)) | 
