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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-11 14:58:07 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-11 14:58:07 +0200
commit13bb8ceaa5fe0ea7fa6ac3fdfab890353b810001 (patch)
tree63e1c6922587af0737609954a172768458c00cc3 /core/src/ch
parentb4d99b4bb035f8a751abbd4808b524cf42e6fdb8 (diff)
downloadRustAndDust-13bb8ceaa5fe0ea7fa6ac3fdfab890353b810001.zip
RustAndDust-13bb8ceaa5fe0ea7fa6ac3fdfab890353b810001.tar.gz
increase code versionv29
Diffstat (limited to 'core/src/ch')
-rw-r--r--core/src/ch/asynk/rustanddust/screens/MenuScreen.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
index 630d41a..475f9d1 100644
--- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
+++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
@@ -77,7 +77,7 @@ public class MenuScreen implements Screen
this.geFlag = new Sprite(game.getUiRegion(game.UI_GE_FLAG));
this.versionLabel = new Label(game.font);
- this.versionLabel.write("v28");
+ this.versionLabel.write("v29");
this.ctrl = new MenuCtrl(game);
Gdx.input.setInputProcessor(new InputAdapter() {