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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-04-04 20:27:33 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-04-04 20:27:33 +0200 |
commit | 16d5333e84dc0a2f981252d49f5cc87c82f513e2 (patch) | |
tree | 3258ae703d8c35d30c04b04fe9cda27b4428183c /core/src/ch | |
parent | b4ad4255e646b1d5d6dcbb7d22fdb987983b700d (diff) | |
download | RustAndDust-16d5333e84dc0a2f981252d49f5cc87c82f513e2.zip RustAndDust-16d5333e84dc0a2f981252d49f5cc87c82f513e2.tar.gz |
Hud: only play sound if toggle option panel happens
Diffstat (limited to 'core/src/ch')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Hud.java | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Hud.java b/core/src/ch/asynk/rustanddust/game/Hud.java index 1262a80..01323f8 100644 --- a/core/src/ch/asynk/rustanddust/game/Hud.java +++ b/core/src/ch/asynk/rustanddust/game/Hud.java @@ -184,8 +184,8 @@ public class Hud implements Disposable, Animation public boolean hit(float x, float y, boolean isInAnimation) { if (optionsBtn.hit(x, y)) { - game.playType(); - toggleOptionsPanel(); + if (toggleOptionsPanel()) + game.playType(); return true; } @@ -260,17 +260,18 @@ public class Hud implements Disposable, Animation dialogs.push(dialog); } - private void toggleOptionsPanel() + private boolean toggleOptionsPanel() { if (dialogs.size() > 0) { - if (dialogs.peek() == optionsPanel) { - optionsPanel.close(); - closeDialog(); - } + if (dialogs.peek() != optionsPanel) + return false; + optionsPanel.close(); + closeDialog(); } else { optionsPanel.show(); pushDialog(optionsPanel); } + return true; } public void askExitBoard() |