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authorJérémy Zurcher <jeremy@asynk.ch>2016-03-29 11:47:14 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-03-29 11:47:14 +0200
commit3fd2744261ee01e5d1a3b322c7e2efe5ee4967c2 (patch)
treecd67f7de1a8c1d506a5aff28f5d5ff7108f23cc2 /core/src/ch
parentfc55db1a19caf808780b9749948de8da1b787940 (diff)
downloadRustAndDust-3fd2744261ee01e5d1a3b322c7e2efe5ee4967c2.zip
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StateMove: be sure activable are shown
Diffstat (limited to 'core/src/ch')
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateMove.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateMove.java b/core/src/ch/asynk/rustanddust/game/states/StateMove.java
index f56a942..9a784de 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateMove.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateMove.java
@@ -40,6 +40,7 @@ public class StateMove extends StateCommon
}
}
+ map.unitsActivableShow();
activeUnit.hideActiveable();
}