diff options
| author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-05 20:32:09 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-05 20:32:09 +0100 | 
| commit | 5c6738cef7222a242b0d40241ee1c778c61866f1 (patch) | |
| tree | 9e708d90b66ecaa9195b2f676c9df29fcfad06db /core/src/ch | |
| parent | abc7023afe882398c8c1a5d15db683331f677816 (diff) | |
| download | RustAndDust-5c6738cef7222a242b0d40241ee1c778c61866f1.zip RustAndDust-5c6738cef7222a242b0d40241ee1c778c61866f1.tar.gz | |
UnitDock: factorise matrix and scale computation
Diffstat (limited to 'core/src/ch')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/hud/UnitDock.java | 14 | 
1 files changed, 6 insertions, 8 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java b/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java index e101ff7..4e708c4 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java +++ b/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java @@ -66,6 +66,11 @@ public class UnitDock extends Bg implements Animation          for (Unit unit : units)              unit.translate(_dx, _dy);          to = position.getX(rect.width * SCALE); +        compute(); +    } + +    private void compute() +    {          transform.idt();          transform.translate((rect.x + dx), (rect.y + rect.height), 0).scale(SCALE, SCALE, 0).translate(-rect.x, - (rect.y + rect.height), 0);          point.set(rect.x, rect.y, 0).mul(transform); @@ -187,14 +192,7 @@ public class UnitDock extends Bg implements Animation              }          } -        transform.idt(); -        transform.translate((rect.x + dx), (rect.y + rect.height), 0).scale(SCALE, SCALE, 0).translate(-rect.x, - (rect.y + rect.height), 0); -        point.set(rect.x, rect.y, 0).mul(transform); -        scaledRect.x = point.x; -        scaledRect.y = point.y; -        point.set((rect.x + rect.width), (rect.y + rect.height), 0).mul(transform); -        scaledRect.width = point.x - scaledRect.x; -        scaledRect.height = point.y - scaledRect.y; +        compute();          return false;      } | 
