diff options
| author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-09 08:29:18 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-09 08:29:18 +0100 | 
| commit | d565b341f20866c908e51bc15378a71b2fb6cfc9 (patch) | |
| tree | a5d752808662e496a92f2754da5bd193a500f25a /core/src/ch | |
| parent | 4dc8f0f982408ad71c0ad94e7f84fcfd1edf3ce7 (diff) | |
| download | RustAndDust-d565b341f20866c908e51bc15378a71b2fb6cfc9.zip RustAndDust-d565b341f20866c908e51bc15378a71b2fb6cfc9.tar.gz | |
Player: add debug to burnDownOneAp()
Diffstat (limited to 'core/src/ch')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Player.java | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/Player.java b/core/src/ch/asynk/rustanddust/game/Player.java index e368101..c5f4506 100644 --- a/core/src/ch/asynk/rustanddust/game/Player.java +++ b/core/src/ch/asynk/rustanddust/game/Player.java @@ -153,6 +153,7 @@ public class Player      public void burnDownOneAp()      { +        RustAndDust.debug("Player", "burn down 1AP");          apSpent += 1;          actionCount += 1;          if (apSpent > actionPoints) RustAndDust.debug("ERROR: spent too much AP, please report"); | 
