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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-02 00:21:22 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-02 00:21:22 +0100 |
commit | a0ee17a3ec222864da7d99dd5150069b33d4bad9 (patch) | |
tree | 7dd794e303cfb688f8fe10dd44644bf292bdce3b /core/src/ch | |
parent | 1882de2c8ec1abd0563567bcd53ab8317298b918 (diff) | |
download | RustAndDust-a0ee17a3ec222864da7d99dd5150069b33d4bad9.zip RustAndDust-a0ee17a3ec222864da7d99dd5150069b33d4bad9.tar.gz |
Player,Hud: move all graphics from Player to Hud
Diffstat (limited to 'core/src/ch')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 3 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Hud.java | 73 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Player.java | 55 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/Factory.java | 4 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/hud/Msg.java | 5 |
5 files changed, 70 insertions, 70 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 6957c5e..9c11472 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -60,6 +60,7 @@ public class Ctrl implements Disposable this.hud = new Hud(this, game); player.turnStart(); + this.hud.update(); } @Override @@ -104,6 +105,7 @@ public class Ctrl implements Disposable player = opponent; opponent = tmp; player.turnStart(); + hud.update(); hud.notify(player.getName() + "'s turn"); } @@ -111,6 +113,7 @@ public class Ctrl implements Disposable { if (map.activatedPawns.size() > 0) { player.burnDownOneAp(); + hud.update(); } if (player.apExhausted()) nextPlayer(); diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java index 6155cac..c8ab144 100644 --- a/core/src/ch/asynk/tankontank/game/Hud.java +++ b/core/src/ch/asynk/tankontank/game/Hud.java @@ -19,13 +19,16 @@ import ch.asynk.tankontank.TankOnTank; public class Hud implements Disposable { - private static final float OFFSET = 15f; + private static final float OFFSET =10f; private static final float PADDING = 5f; private final TankOnTank game; private final Ctrl ctrl; - private Bg bg; + private Bg actionsBg; + private Msg msg; + + private Button btn; public Button moveBtn; public Button rotateBtn; public Button promoteBtn; @@ -33,8 +36,12 @@ public class Hud implements Disposable public Button checkBtn; public Button cancelBtn; - private Button btn; - private Msg msg; + private Image flag; + private Image usFlag; + private Image geFlag; + private Msg status; + private Image reinforcement; + private Vector2 corner; @@ -53,11 +60,30 @@ public class Hud implements Disposable checkBtn = new Button(atlas, "btn-check"); cancelBtn = new Button(atlas, "btn-cancel"); - bg = new Bg(atlas.findRegion("disabled")); + actionsBg = new Bg(atlas.findRegion("disabled")); msg = new Msg(game.skin.getFont("default-font"), atlas.findRegion("disabled")); - ctrl.player.setTopLeft(OFFSET, (Gdx.graphics.getHeight() - OFFSET)); - ctrl.opponent.setTopLeft(OFFSET, (Gdx.graphics.getHeight() - OFFSET)); + usFlag = new Image(atlas.findRegion("us-flag")); + geFlag = new Image(atlas.findRegion("ge-flag")); + status = new Msg(game.skin.getFont("default-font"), atlas.findRegion("disabled")); + reinforcement= new Image(atlas.findRegion("reinforcement")); + + float x = OFFSET; + float y = (Gdx.graphics.getHeight() - OFFSET); + usFlag.setPosition(x, (y - usFlag.getHeight())); + geFlag.setPosition(x, (y - geFlag.getHeight())); + status.setTopLeft((x + usFlag.getWidth() + 10), y, 10); + reinforcement.setPosition(x, usFlag.getY() - reinforcement.getHeight() - 0); + } + + public void update() + { + status.write(ctrl.player.getStatus(), 0); + if (ctrl.player.getFaction() == Army.GE) + flag = geFlag; + else + flag = usFlag; + // TODO update reinforcement status } @Override @@ -69,8 +95,13 @@ public class Hud implements Disposable attackBtn.dispose(); checkBtn.dispose(); cancelBtn.dispose(); - bg.dispose(); + actionsBg.dispose(); msg.dispose(); + + usFlag.dispose(); + geFlag.dispose(); + status.dispose(); + reinforcement.dispose(); } public void animate(float delta) @@ -80,8 +111,11 @@ public class Hud implements Disposable public void draw(Batch batch) { - ctrl.player.draw(batch); - bg.draw(batch); + flag.draw(batch); + status.draw(batch); + reinforcement.draw(batch); + + actionsBg.draw(batch); if (moveBtn.visible) moveBtn.getImage().draw(batch); if (rotateBtn.visible) rotateBtn.getImage().draw(batch); if (promoteBtn.visible) promoteBtn.getImage().draw(batch); @@ -133,7 +167,7 @@ public class Hud implements Disposable if (check) y = setButton(checkBtn, x, y); else checkBtn.hide(); - bg.set((x - PADDING), (corner.y - PADDING), (checkBtn.getWidth() + (2 * PADDING)), (y - corner.y)); + actionsBg.set((x - PADDING), (corner.y - PADDING), (checkBtn.getWidth() + (2 * PADDING)), (y - corner.y)); } public void hide() @@ -144,13 +178,14 @@ public class Hud implements Disposable attackBtn.hide(); checkBtn.hide(); cancelBtn.hide(); - bg.set(0, 0, 0, 0); + actionsBg.set(0, 0, 0, 0); } public boolean touchDown(float x, float y) { - if (ctrl.player.contains(x,y)) return true; - if (!bg.contains(x,y)) return false; + if (flag.contains(x,y)) return true; + if (reinforcement.contains(x,y)) return true; + if (!actionsBg.contains(x,y)) return false; btn = null; @@ -178,11 +213,17 @@ public class Hud implements Disposable if (btn != null) btn.setOn(); - if (ctrl.player.contains(x,y)) { + if (flag.contains(x,y)) { ctrl.endPlayerTurn(); return true; } - if (!bg.contains(x,y)) return false; + + if (reinforcement.contains(x,y)) { + System.err.println("TODO reinforcement"); + return true; + } + + if (!actionsBg.contains(x,y)) return false; if (btn == moveBtn) ctrl.setState(State.StateType.MOVE); diff --git a/core/src/ch/asynk/tankontank/game/Player.java b/core/src/ch/asynk/tankontank/game/Player.java index 2feb243..86f9fb2 100644 --- a/core/src/ch/asynk/tankontank/game/Player.java +++ b/core/src/ch/asynk/tankontank/game/Player.java @@ -2,20 +2,10 @@ package ch.asynk.tankontank.game; import java.util.Random; -import com.badlogic.gdx.utils.Disposable; - -import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.BitmapFont; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.glutils.ShapeRenderer; - import ch.asynk.tankontank.TankOnTank; import ch.asynk.tankontank.engine.Pawn; -import ch.asynk.tankontank.engine.gfx.Image; -import ch.asynk.tankontank.engine.gfx.Drawable; -import ch.asynk.tankontank.game.hud.Msg; -public class Player extends ch.asynk.tankontank.engine.Player implements Drawable, Disposable +public class Player extends ch.asynk.tankontank.engine.Player { private static final float MOVE_TIME = 0.4f; @@ -24,28 +14,23 @@ public class Player extends ch.asynk.tankontank.engine.Player implements Drawabl private int turn; private int apSpent; private int actionPoints; - private Image flag; - private Msg status; - public Player(final TankOnTank game, Army army, BitmapFont font, TextureAtlas atlas, String name, int n) + public Player(final TankOnTank game, Army army, int n) { super(army, n); this.turn = 0; this.actionPoints = 0; - this.flag = new Image(atlas.findRegion(name)); - this.status = new Msg(font, atlas.findRegion("disabled")); } public String toString() { return faction + " AP: " + actionPoints + - " units:" + units.size() + " casualties:" + casualties.size() + " reinforcement:" + reinforcement.size(); + " units:" + units.size() + " casualties:" + casualties.size(); } - @Override - public void dispose() + public String getStatus() { - flag.dispose(); + return "Turn: " + turn + " AP: " + (apSpent + 1); } public int getTurn() @@ -61,7 +46,6 @@ public class Player extends ch.asynk.tankontank.engine.Player implements Drawabl public void burnDownOneAp() { apSpent += 1; - updateInfo(); if (apSpent > actionPoints) System.err.println("ERROR: spent too much AP, please report"); } @@ -77,7 +61,6 @@ public class Player extends ch.asynk.tankontank.engine.Player implements Drawabl for (Pawn pawn : units) pawn.reset(); computeActionPoints(); - updateInfo(); } public int d6() @@ -96,11 +79,6 @@ public class Player extends ch.asynk.tankontank.engine.Player implements Drawabl apSpent = 0; } - private void updateInfo() - { - status.write("Turn: " + turn + " AP: " + (apSpent + 1), flag.getX(), (flag.getY() - 40), 0, 10); - } - public boolean canPromote(Pawn pawn) { if (pawn.isHq()) return false; @@ -122,27 +100,4 @@ public class Player extends ch.asynk.tankontank.engine.Player implements Drawabl } return null; } - - public boolean contains(float x, float y) - { - return flag.contains(x, y); - } - - public void setTopLeft(float x, float y) - { - flag.setPosition(x, (y - flag.getHeight())); - } - - @Override - public void draw(Batch batch) - { - flag.draw(batch); - status.draw(batch); - } - - @Override - public void drawDebug(ShapeRenderer debugShapes) - { - flag.drawDebug(debugShapes); - } } diff --git a/core/src/ch/asynk/tankontank/game/battles/Factory.java b/core/src/ch/asynk/tankontank/game/battles/Factory.java index a398de6..ca4575a 100644 --- a/core/src/ch/asynk/tankontank/game/battles/Factory.java +++ b/core/src/ch/asynk/tankontank/game/battles/Factory.java @@ -91,9 +91,9 @@ public class Factory implements Board.TileBuilder, Disposable public Player getPlayer(Army army) { if (army == Army.US) - return new Player(game, Army.US, game.skin.getFont("default-font"), hudAtlas, "us-flag", 10); + return new Player(game, Army.US, 10); else - return new Player(game, Army.GE, game.skin.getFont("default-font"), hudAtlas, "ge-flag", 10); + return new Player(game, Army.GE, 10); } public Unit getUnit(UnitId id) diff --git a/core/src/ch/asynk/tankontank/game/hud/Msg.java b/core/src/ch/asynk/tankontank/game/hud/Msg.java index a4d5a4b..69c834e 100644 --- a/core/src/ch/asynk/tankontank/game/hud/Msg.java +++ b/core/src/ch/asynk/tankontank/game/hud/Msg.java @@ -68,10 +68,11 @@ public class Msg extends Bg write(text, position.getX(w), position.getY(h), duration, 10); } - public void setPosition(float x, float y, int padding) + public void setTopLeft(float x, float y, int padding) { + TextBounds b = font.getBounds("A"); this.x = x; - this.y = y; + this.y = (y - (2 * padding) - b.height); this.padding = padding; } |