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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-28 11:36:44 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-28 11:36:44 +0100 |
commit | 1a7f37e604d765ea6572c36460fc404905b64f61 (patch) | |
tree | bb0ab37cb1e3457feb2fbe3f4bbf4cd076db8aa2 /core/src/ch | |
parent | dad7249b074500d717941e9daf0d52f60ac5395f (diff) | |
download | RustAndDust-1a7f37e604d765ea6572c36460fc404905b64f61.zip RustAndDust-1a7f37e604d765ea6572c36460fc404905b64f61.tar.gz |
Map: replace show...() with direct call to hide() and show()
Diffstat (limited to 'core/src/ch')
5 files changed, 24 insertions, 44 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 4d66c1b..bc95a44 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -91,28 +91,6 @@ public abstract class Map extends Board enableOverlayOn(hex, Hex.TARGET, enable); } - public void showPossibleMoves(boolean enable) - { - possibleMoves.enable(Hex.MOVE1, enable); - } - - public void showMoveAssists(boolean enable) - { - moveAssists.enable(Hex.ASSIST, enable); - } - - public void showAttackAssists(boolean enable) - { - attackAssists.enable(Hex.ASSIST, enable); - // TODO why the above ??? - attackAssists.enable(Hex.TARGET, false); - } - - public void showPossibleTargets(boolean enable) - { - possibleTargets.enable(Hex.TARGET, enable); - } - public void showPossiblePaths(boolean enable, boolean keepFinal) { if (keepFinal) { @@ -141,9 +119,9 @@ public abstract class Map extends Board public void hidePossibleTargetsMovesAssists() { - showPossibleMoves(false); - showPossibleTargets(false); - showMoveAssists(false); + possibleMoves.hide(); + possibleTargets.hide(); + moveAssists.hide(); } public void togglePathOverlay(Hex hex) @@ -195,16 +173,16 @@ public abstract class Map extends Board public void buildAndShowMovesAndAssits(Pawn pawn) { - showPossibleMoves(false); - showMoveAssists(false); + possibleMoves.hide(); + moveAssists.hide(); activablePawns.clear(); activatedPawns.clear(); buildPossibleMoves(pawn); buildMoveAssists(pawn); activablePawns.add(pawn); moveAssists.getPawns(activablePawns); - showPossibleMoves(true); - showMoveAssists(true); + possibleMoves.show(); + moveAssists.show(); } public int buildPossiblePaths(Pawn pawn, Hex to) diff --git a/core/src/ch/asynk/tankontank/game/states/StateAttack.java b/core/src/ch/asynk/tankontank/game/states/StateAttack.java index f6d0694..e3b1cf9 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateAttack.java +++ b/core/src/ch/asynk/tankontank/game/states/StateAttack.java @@ -1,6 +1,7 @@ package ch.asynk.tankontank.game.states; import ch.asynk.tankontank.engine.Pawn; +import ch.asynk.tankontank.game.Hex; import ch.asynk.tankontank.game.State.StateType; public class StateAttack extends StateCommon @@ -16,9 +17,9 @@ public class StateAttack extends StateCommon activePawn = null; // use selectedHex and selectedPawn from = selectedHex; - map.showPossibleTargets(false); + map.possibleTargets.hide(); map.buildPossibleTargets(selectedPawn, ctrl.opponent.unitIterator()); - map.showPossibleTargets(true); + map.possibleTargets.show(); if (to != null) { // quick fire -> replay touchUp upHex = to; @@ -31,8 +32,9 @@ public class StateAttack extends StateCommon @Override public void leave(StateType nextState) { - map.showAttackAssists(false); - map.showPossibleTargets(false); + map.attackAssists.hide(); + map.attackAssists.enable(Hex.TARGET, false); // disable selected assists + map.possibleTargets.hide(); map.selectHex(from, false); if (to != null) map.selectHex(to, false); @@ -48,12 +50,12 @@ public class StateAttack extends StateCommon { // activePawn is the target if ((activePawn == null) && map.possibleTargets.contains(upHex)) { - map.showPossibleTargets(false); + map.possibleTargets.hide(); to = upHex; activePawn = to.getTopPawn(); map.showTarget(to, true); map.buildAttackAssists(selectedPawn, activePawn, ctrl.player.unitIterator()); - map.showAttackAssists(true); + map.attackAssists.show(); ctrl.hud.show(false, false, false, true, true, ctrl.cfg.canCancel); } diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java index 80b650f..a38d015 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java +++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java @@ -110,8 +110,8 @@ public abstract class StateCommon implements State protected void showPossibleTargetsMovesAssists(Pawn pawn) { - if (ctrl.cfg.showMoves && pawn.canMove()) map.showPossibleMoves(true); - if (ctrl.cfg.showTargets && pawn.canAttack()) map.showPossibleTargets(true); - if (ctrl.cfg.showMoveAssists && pawn.canMove()) map.showMoveAssists(true); + if (ctrl.cfg.showMoves && pawn.canMove()) map.possibleMoves.show(); + if (ctrl.cfg.showTargets && pawn.canAttack()) map.possibleTargets.show(); + if (ctrl.cfg.showMoveAssists && pawn.canMove()) map.moveAssists.show(); } } diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index cef5039..7762c92 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -38,7 +38,7 @@ public class StateMove extends StateCommon public void leave(StateType nextState) { // hide all but assists : want them when in rotation - map.showPossibleMoves(false); + map.possibleMoves.hide(); map.selectHex(from, false); if (to != null) { map.selectHex(to, false); @@ -99,7 +99,7 @@ public class StateMove extends StateCommon private void hideAssists() { map.showAssist(selectedHex, false); - map.showMoveAssists(false); + map.moveAssists.hide(); } private void changePawn(Hex next) @@ -113,9 +113,9 @@ public class StateMove extends StateCommon activePawn = from.getTopPawn(); map.selectHex(from, true); map.showAssist(from, false); - map.showPossibleMoves(false); + map.possibleMoves.hide(); map.buildPossibleMoves(activePawn); - map.showPossibleMoves(true); + map.possibleMoves.show(); } private int buildPaths() @@ -123,7 +123,7 @@ public class StateMove extends StateCommon to = upHex; int s = map.buildPossiblePaths(activePawn, to); map.selectHex(to, true); - map.showPossibleMoves(false); + map.possibleMoves.hide(); map.showPossiblePaths(true, true); return s; } diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java index 7bb3f28..86858a7 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java @@ -94,7 +94,7 @@ public class StateRotate extends StateCommon private void hideAssists() { map.showAssist(selectedHex, false); - map.showMoveAssists(false); + map.moveAssists.hide(); } private void doRotation(Orientation o) |