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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-30 10:07:08 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-30 10:07:08 +0200 |
commit | 531ad5e25045479b1f61dab8f633eb06936139cd (patch) | |
tree | b6e41cdb29c7127d4ff73648493c5f618fd10538 /core/src/ch | |
parent | 2e0e59e767c512c93409ca5ac4da3fda583b7719 (diff) | |
download | RustAndDust-531ad5e25045479b1f61dab8f633eb06936139cd.zip RustAndDust-531ad5e25045479b1f61dab8f633eb06936139cd.tar.gz |
Map/GameScreen: clean up
Diffstat (limited to 'core/src/ch')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 109 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 8 |
2 files changed, 34 insertions, 83 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 5a5f5b0..a66962e 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -1,5 +1,7 @@ package ch.asynk.tankontank.game; +import java.util.Vector; + import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.math.Vector2; @@ -17,9 +19,9 @@ public abstract class Map extends Board private Pawn currentPawn; private GridPoint2 currentHex = new GridPoint2(-1, -1); - private GridPoint2 lineHex = new GridPoint2(-1, -1); - private Vector2 line0 = new Vector2(0, 0); - private Vector2 line1 = new Vector2(0, 0); + + private final Vector<GridPoint2> possibleMoves = new Vector<GridPoint2>(20); + private final Vector<GridPoint2> possibleTargets = new Vector<GridPoint2>(10); protected abstract void setup(); @@ -43,100 +45,55 @@ public abstract class Map extends Board public void touchDown(float x, float y) { + if (currentHex.x != -1) + enableOverlayOn(currentHex.x, currentHex.y, Hex.BLUE, false); getHexAt(currentHex, x, y); if (currentHex.x != -1) { + enableOverlayOn(currentHex.x, currentHex.y, Hex.BLUE, true); currentPawn = removeTopPawnFrom(currentHex); - if (currentPawn != null) pawnsToDraw.add(currentPawn); - line0 = getTileCenter(currentHex.x, currentHex.y); + if (currentPawn != null) { + enablePossibleMoves(false); + enablePossibleTargets(false); + pawnsToDraw.add(currentPawn); + } } } public void touchUp(float x, float y) { + if (currentHex.x != -1) + enableOverlayOn(currentHex.x, currentHex.y, Hex.BLUE, false); getHexAt(currentHex, x, y); if (currentPawn != null) { + enableOverlayOn(currentHex.x, currentHex.y, Hex.BLUE, true); pawnsToDraw.remove(currentPawn); - movePawnTo(currentPawn, currentHex); - currentPawn = null; - } else { - debugMap(); + if (currentHex.x != -1) { + movePawnTo(currentPawn, currentHex); + showPossibleActions(currentPawn); + } else { + resetPawnMoves(currentPawn); + } } } - public void showMoves(float x, float y) + public void showPossibleActions(Pawn pawn) { - for(GridPoint2 hex : areaPoints) - enableOverlayOn(hex.x, hex.y, Hex.GREEN, false); + possibleMovesFrom(pawn, currentHex.x, currentHex.y, possibleMoves); + enablePossibleMoves(true); - getHexAt(currentHex, x, y); - Pawn pawn = getTopPawnAt(currentHex); - if (pawn == null) return; - for(GridPoint2 hex : reachableFrom(pawn, currentHex.x, currentHex.y)) - enableOverlayOn(hex.x, hex.y, Hex.GREEN, true); - for(GridPoint2 hex : openToAttackFrom(pawn, currentHex.x, currentHex.y)) - enableOverlayOn(hex.x, hex.y, Hex.RED, true); + possibleTargetsFrom(pawn, currentHex.x, currentHex.y, possibleTargets); + enablePossibleTargets(true); } - public void lineOfSight(float x, float y) + public void enablePossibleMoves(boolean enable) { - getHexAt(lineHex, x, y); - line1 = getTileCenter(lineHex.x, lineHex.y); - - for(GridPoint2 hex : areaPoints) - enableOverlayOn(hex.x, hex.y, Hex.RED, false); - - for(GridPoint2 hex : lineOfSight(currentHex.x, currentHex.y, lineHex.x, lineHex.y)) - enableOverlayOn(hex.x, hex.y, Hex.RED, true); + for(GridPoint2 hex : possibleMoves) + enableOverlayOn(hex.x, hex.y, Hex.GREEN, enable); } - @Override - public void drawDebug(ShapeRenderer debugShapes) + public void enablePossibleTargets(boolean enable) { - super.drawDebug(debugShapes); - debugShapes.line(line0.x, line0.y, line1.x, line1.y); - } - - private void debugMap() - { - int o = Hex.FOG; - if (hexOn && (t == Hex.Terrain.CLEAR)) { - hexOn = false; - } else { - hexOn = true; - if (roadsOn) { - roadsOn = false; - t = Hex.Terrain.OFFMAP; - } else if (t == Hex.Terrain.CLEAR) { - o = Hex.GREEN; - t = Hex.Terrain.WOODS; - } else if (t == Hex.Terrain.WOODS) { - o = Hex.BLUE; - t = Hex.Terrain.HILLS; - } else if (t == Hex.Terrain.HILLS) { - o = Hex.RED; - t = Hex.Terrain.TOWN; - } else if (t == Hex.Terrain.TOWN) { - o = Hex.FOG; - roadsOn = true; - } else if (t == Hex.Terrain.OFFMAP) { - o = Hex.FOG; - t = Hex.Terrain.CLEAR; - } - } - - for (int j = 0; j < cfg.rows; j++) { - int colOffset = ((j +1) / 2); - for (int i = colOffset; i < (cfg.cols + colOffset); i++) { - Hex hex = getHex(i,j); - disableOverlaysOn(i, j); - if (hexOn) { - if (roadsOn) { - if (hex.roads != 0) - enableOverlayOn(i, j, o, true); - } else if (hex.terrain == t) - enableOverlayOn(i, j, o, true); - } - } - } + for(GridPoint2 hex : possibleTargets) + enableOverlayOn(hex.x, hex.y, Hex.RED, enable); } } diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 0dbb4a9..b2222d6 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -138,7 +138,7 @@ public class GameScreen implements Screen float deltaX = ((x - dragPos.x) * cam.zoom * screenToViewport.x); float deltaY = ((dragPos.y - y) * cam.zoom * screenToViewport.y); dragPos.set(x, y); - if(map.drag(deltaX, deltaY)) { + if (map.drag(deltaX, deltaY)) { cam.unproject(touchPos.set(x, y, 0)); map.getHexAt(cell, touchPos.x, touchPos.y); } else { @@ -154,12 +154,6 @@ public class GameScreen implements Screen dragPos.set(x, y); cam.unproject(touchPos.set(x, y, 0)); map.touchDown(touchPos.x, touchPos.y); - } else if (button == Input.Buttons.RIGHT) { - cam.unproject(touchPos.set(x, y, 0)); - map.showMoves(touchPos.x, touchPos.y); - } else { - cam.unproject(touchPos.set(x, y, 0)); - map.lineOfSight(touchPos.x, touchPos.y); } return true; } |