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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-29 09:09:08 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-29 09:09:08 +0100 |
commit | 51dbf11469b53131489f97bb821da04f0ceba1b0 (patch) | |
tree | e978871b342570208d4bb74324b79f9674bced90 /core/src/ch | |
parent | 6487955b187a469186a8348eeaac070d1543f2a7 (diff) | |
download | RustAndDust-51dbf11469b53131489f97bb821da04f0ceba1b0.zip RustAndDust-51dbf11469b53131489f97bb821da04f0ceba1b0.tar.gz |
OptionsScreen: do not load assets a second time
Diffstat (limited to 'core/src/ch')
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/OptionsScreen.java | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java index 232e8ab..c1b0076 100644 --- a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java +++ b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java @@ -93,8 +93,6 @@ public class OptionsScreen implements Screen stage.addActor(mustValidateCk); stage.addActor(showEnemyPossibilitiesCk); stage.addActor(okButton); - - game.loadAssets(); } @Override |