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authorJérémy Zurcher <jeremy@asynk.ch>2014-10-06 16:34:55 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-10-06 16:34:55 +0200
commit5fe38ab4da89b04baad8440ae0b26b3542f2e6cf (patch)
treea350026f7695c2d8bdb9dcd2e73fb77b49805de3 /core/src/ch/asynk
parent2ac6629d3e1d52ab3743f7d05259beed7ed31d9b (diff)
downloadRustAndDust-5fe38ab4da89b04baad8440ae0b26b3542f2e6cf.zip
RustAndDust-5fe38ab4da89b04baad8440ae0b26b3542f2e6cf.tar.gz
Map: toggleDotOverlay(...) -> togglePathOverlay(...)
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index ad92836..bcb8a07 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -143,7 +143,7 @@ public abstract class Map extends Board
clearPointSet(possiblePaths);
}
- public void toggleDotOverlay(GridPoint2 hex)
+ public void togglePathOverlay(GridPoint2 hex)
{
boolean enable= !isOverlayEnabledOn(hex, Hex.MOVE);
enableOverlayOn(hex, Hex.MOVE, enable);