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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-28 20:01:42 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-28 20:01:42 +0100
commit2d7e5754c85915800dfb5a206d642db4bb93bee5 (patch)
treee7aa051be5847698653d45a97fc0066fa4b28f3b /core/src/ch/asynk
parentd85ff81508cc5296bc20dcad4d0bf22cf8323854 (diff)
downloadRustAndDust-2d7e5754c85915800dfb5a206d642db4bb93bee5.zip
RustAndDust-2d7e5754c85915800dfb5a206d642db4bb93bee5.tar.gz
StateMove: show DONE only when activatedUnits > 0
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateMove.java5
1 files changed, 3 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java
index d7d8dd6..32050a2 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateMove.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java
@@ -9,8 +9,9 @@ public class StateMove extends StateCommon
@Override
public void enter(StateType prevState)
{
- boolean moreThanOne = ((map.moveableUnits.size() + map.activatedUnits.size()) > 1);
- ctrl.hud.actionButtons.show((moreThanOne ? Buttons.DONE.b : 0) | (ctrl.cfg.canCancel ? Buttons.ABORT.b : 0));
+ ctrl.hud.actionButtons.show(
+ ((map.activatedUnits.size() > 0) ? Buttons.DONE.b : 0)
+ | (ctrl.cfg.canCancel ? Buttons.ABORT.b : 0));
if (prevState == StateType.ESCAPE) {
if (map.possiblePaths.size() == 1)