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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-02-18 14:49:40 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-02-18 14:49:40 +0100 |
commit | 07cb6f5d7c5f48b05391824bbfc364a03cdcad5f (patch) | |
tree | 7fc041d8f5622908e9c1ad7a837b7bf60a4f5075 /core/src/ch/asynk | |
parent | 2d5302585838851e1dcb5164dee46c65295224e4 (diff) | |
download | RustAndDust-07cb6f5d7c5f48b05391824bbfc364a03cdcad5f.zip RustAndDust-07cb6f5d7c5f48b05391824bbfc364a03cdcad5f.tar.gz |
Map: reorder STATE ENTRY methods
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 50 |
1 files changed, 28 insertions, 22 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 3a004ed..3b1a5b4 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -344,23 +344,6 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS return process(unit, pathBuilder.getExitMove()); } - public void promoteUnit(final Player player, final Unit unit) - { - activatedUnits.add(unit); - - Hex hex = unit.getHex(); - AnimationSequence seq = AnimationSequence.get(2); - seq.addAnimation(PromoteAnimation.get((unit.getArmy() == Army.US), ctrl.mapTouch.x, ctrl.mapTouch.y, hex.getX(), hex.getY(), ctrl.cfg.fxVolume)); - seq.addAnimation ( RunnableAnimation.get(unit, new Runnable() { - @Override - public void run() { - player.promote(unit); - animationDone(); - } - })); - addAnimation(seq); - } - public int moveUnit(Unit unit) { return process(unit, pathBuilder.getMove()); @@ -385,6 +368,32 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS ctrl.player.revertUnitEntry(unit); } + public boolean engageUnit(Unit unit, final Unit target) + { + // FIXME engageUnit -> process + attack(unit, target, true); + engagement = Engagement.get(unit, target); + return engage(unit, target, engagement); + } + + public void promoteUnit(final Player player, final Unit unit) + { + // FIXME promoteUnit -> process + activatedUnits.add(unit); + + Hex hex = unit.getHex(); + AnimationSequence seq = AnimationSequence.get(2); + seq.addAnimation(PromoteAnimation.get((unit.getArmy() == Army.US), ctrl.mapTouch.x, ctrl.mapTouch.y, hex.getX(), hex.getY(), ctrl.cfg.fxVolume)); + seq.addAnimation ( RunnableAnimation.get(unit, new Runnable() { + @Override + public void run() { + player.promote(unit); + animationDone(); + } + })); + addAnimation(seq); + } + // STATES ENTRY <- private void initMove(Unit unit) @@ -513,12 +522,9 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS return success; } - public boolean engageUnit(Unit unit, final Unit target) + private boolean engage(Unit unit, final Unit target, Engagement e) { - attack(unit, target, true); - engagement = Engagement.get(unit, target); - - boolean success = resolveFight(unit, target, engagement); + boolean success = resolveFight(unit, target, e); breakUnits.clear(); for (Unit u : activatedUnits) { |