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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-16 16:05:46 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-16 16:05:46 +0100 | 
| commit | 7efa3bf15556a9f049d8c15ee3c1386891cf1911 (patch) | |
| tree | c541baa4ea4f01ebd33200f92929b06d674823aa /core/src/ch/asynk | |
| parent | d6d988ff7020cb04cf8e6b271dace10104583e22 (diff) | |
| download | RustAndDust-7efa3bf15556a9f049d8c15ee3c1386891cf1911.zip RustAndDust-7efa3bf15556a9f049d8c15ee3c1386891cf1911.tar.gz | |
Config: MINE/ORIGINAL -> CHITS/TANKS
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Config.java | 20 | 
1 files changed, 10 insertions, 10 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/Config.java b/core/src/ch/asynk/rustanddust/game/Config.java index 56fa662..4085d1b 100644 --- a/core/src/ch/asynk/rustanddust/game/Config.java +++ b/core/src/ch/asynk/rustanddust/game/Config.java @@ -3,8 +3,8 @@ package ch.asynk.rustanddust.game;  public class Config  {      public enum Graphics { -        MINE("mine", 0), -        ORIGINAL("original", 1); +        CHITS("chits", 0), +        TANKS("tanks", 1);          public String s;          public int i;          Graphics(String s, int i) @@ -14,16 +14,16 @@ public class Config          }          public Graphics next()          { -            if (this == ORIGINAL) -                return MINE; -            return ORIGINAL; +            if (this == TANKS) +                return CHITS; +            return TANKS;          }          public Graphics get(int i)          { -            if (i == MINE.i) -                return MINE; -            else if (i == ORIGINAL.i) -                return ORIGINAL; +            if (i == CHITS.i) +                return CHITS; +            else if (i == TANKS.i) +                return TANKS;              return null;          }      }; @@ -68,7 +68,7 @@ public class Config          this.showTargets = true;          this.showMoveAssists = true;          this.showEnemyPossibilities = false; -        this.graphics = Graphics.MINE; +        this.graphics = Graphics.TANKS;          this.battle = null;          this.fxVolume = 1f;      } | 
