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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-08 09:02:24 +0200 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-08 09:02:24 +0200 | 
| commit | 85eda8c5bedf7f77cdb225bd5bba25fe4af721fb (patch) | |
| tree | 3a42538d588842b52dd29a53185256bf26513e32 /core/src/ch/asynk | |
| parent | 1ff9f420eb81ad79f44be55f548ecdb2c642ce01 (diff) | |
| download | RustAndDust-85eda8c5bedf7f77cdb225bd5bba25fe4af721fb.zip RustAndDust-85eda8c5bedf7f77cdb225bd5bba25fe4af721fb.tar.gz | |
GameStateView -> GameStateSelect
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/GameCtrl.java | 12 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/GameStateSelect.java (renamed from core/src/ch/asynk/tankontank/game/states/GameStateView.java) | 6 | 
2 files changed, 9 insertions, 9 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/GameCtrl.java b/core/src/ch/asynk/tankontank/game/GameCtrl.java index 9c39ef8..3d895d4 100644 --- a/core/src/ch/asynk/tankontank/game/GameCtrl.java +++ b/core/src/ch/asynk/tankontank/game/GameCtrl.java @@ -4,7 +4,7 @@ import com.badlogic.gdx.utils.Disposable;  import ch.asynk.tankontank.TankOnTank;  import ch.asynk.tankontank.game.states.GameStateCommon; -import ch.asynk.tankontank.game.states.GameStateView; +import ch.asynk.tankontank.game.states.GameStateSelect;  import ch.asynk.tankontank.game.states.GameStateMove;  import ch.asynk.tankontank.game.states.GameStateDirection;  import ch.asynk.tankontank.game.states.GameStateRotate; @@ -18,7 +18,7 @@ public class GameCtrl implements Disposable      public Map map;      public Hud hud; -    private GameState viewState; +    private GameState selectState;      private GameState pathState;      private GameState directionState;      private GameState rotateState; @@ -34,13 +34,13 @@ public class GameCtrl implements Disposable          this.hud = new Hud(this, game);          this.map = factory.getMap(this, game.manager, GameFactory.MapType.MAP_A); -        this.viewState = new GameStateView(this, map); +        this.selectState = new GameStateSelect(this, map);          this.pathState = new GameStateMove();          this.directionState = new GameStateDirection();          this.rotateState = new GameStateRotate();          this.animationState = new GameStateAnimation(); -        this.state = viewState; +        this.state = selectState;          factory.fakeSetup(map);      } @@ -60,7 +60,7 @@ public class GameCtrl implements Disposable      public boolean isInAction()      { -        return (state != viewState); +        return (state != selectState);      }      public void animationDone() @@ -73,7 +73,7 @@ public class GameCtrl implements Disposable      {          switch(state) {              case VIEW: -                this.state = viewState; +                this.state = selectState;                  break;              case MOVE:                  this.state = pathState; diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateView.java b/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java index fc67ccb..abf868c 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateView.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java @@ -3,9 +3,9 @@ package ch.asynk.tankontank.game.states;  import ch.asynk.tankontank.game.Map;  import ch.asynk.tankontank.game.GameCtrl; -public class GameStateView extends GameStateCommon +public class GameStateSelect extends GameStateCommon  { -    public GameStateView(GameCtrl ctrl, Map map) +    public GameStateSelect(GameCtrl ctrl, Map map)      {          super(ctrl, map);      } @@ -18,7 +18,7 @@ public class GameStateView extends GameStateCommon      @Override      public void touchDown()      { -        reselectHex(); +        reselect(hex);      }      @Override | 
