diff options
author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-18 10:38:24 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-18 11:12:01 +0100 |
commit | 31e86605f68f3069fafa8d99fc24f7fbbb5e3a54 (patch) | |
tree | e0c2718d9a34408fc8ec73265592c745c2ea2980 /core/src/ch/asynk | |
parent | 85f55649a107e47a8103dd74f0bab7fde5bc6ec1 (diff) | |
download | RustAndDust-31e86605f68f3069fafa8d99fc24f7fbbb5e3a54.zip RustAndDust-31e86605f68f3069fafa8d99fc24f7fbbb5e3a54.tar.gz |
cleanup tree using fix_java
Diffstat (limited to 'core/src/ch/asynk')
31 files changed, 0 insertions, 61 deletions
diff --git a/core/src/ch/asynk/rustanddust/engine/HeadedPawn.java b/core/src/ch/asynk/rustanddust/engine/HeadedPawn.java index 073f227..90b4371 100644 --- a/core/src/ch/asynk/rustanddust/engine/HeadedPawn.java +++ b/core/src/ch/asynk/rustanddust/engine/HeadedPawn.java @@ -6,8 +6,6 @@ import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; -import com.badlogic.gdx.math.Vector3; - public abstract class HeadedPawn extends Pawn { private Sprite head; diff --git a/core/src/ch/asynk/rustanddust/engine/ObjectiveSet.java b/core/src/ch/asynk/rustanddust/engine/ObjectiveSet.java index 5618a9d..1536360 100644 --- a/core/src/ch/asynk/rustanddust/engine/ObjectiveSet.java +++ b/core/src/ch/asynk/rustanddust/engine/ObjectiveSet.java @@ -1,6 +1,5 @@ package ch.asynk.rustanddust.engine; -import java.util.Collection; import java.util.HashMap; public class ObjectiveSet extends HashMap<Tile, Objective> diff --git a/core/src/ch/asynk/rustanddust/engine/PathBuilder.java b/core/src/ch/asynk/rustanddust/engine/PathBuilder.java index 5c69a5b..2f8017c 100644 --- a/core/src/ch/asynk/rustanddust/engine/PathBuilder.java +++ b/core/src/ch/asynk/rustanddust/engine/PathBuilder.java @@ -7,8 +7,6 @@ import java.util.HashSet; import java.util.LinkedHashSet; import com.badlogic.gdx.utils.Disposable; -import com.badlogic.gdx.math.Vector2; -import com.badlogic.gdx.math.Vector3; public class PathBuilder implements Disposable { diff --git a/core/src/ch/asynk/rustanddust/engine/Pawn.java b/core/src/ch/asynk/rustanddust/engine/Pawn.java index ce5fb58..6cfa6fa 100644 --- a/core/src/ch/asynk/rustanddust/engine/Pawn.java +++ b/core/src/ch/asynk/rustanddust/engine/Pawn.java @@ -8,7 +8,6 @@ import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion; -import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import com.badlogic.gdx.math.Vector2; diff --git a/core/src/ch/asynk/rustanddust/engine/SearchBoard.java b/core/src/ch/asynk/rustanddust/engine/SearchBoard.java index a165e67..e8c07f9 100644 --- a/core/src/ch/asynk/rustanddust/engine/SearchBoard.java +++ b/core/src/ch/asynk/rustanddust/engine/SearchBoard.java @@ -2,8 +2,6 @@ package ch.asynk.rustanddust.engine; import java.util.List; import java.util.ArrayList; -import java.util.Set; -import java.util.LinkedHashSet; import java.util.LinkedList; import java.util.ArrayDeque; import java.util.Iterator; diff --git a/core/src/ch/asynk/rustanddust/engine/Tile.java b/core/src/ch/asynk/rustanddust/engine/Tile.java index ae6e3b8..c3ccf37 100644 --- a/core/src/ch/asynk/rustanddust/engine/Tile.java +++ b/core/src/ch/asynk/rustanddust/engine/Tile.java @@ -1,6 +1,5 @@ package ch.asynk.rustanddust.engine; -import java.util.List; import java.util.Iterator; import java.util.ArrayDeque; @@ -9,9 +8,7 @@ import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; -import com.badlogic.gdx.math.Vector2; -import ch.asynk.rustanddust.engine.Board; import ch.asynk.rustanddust.engine.gfx.Drawable; import ch.asynk.rustanddust.engine.gfx.StackedImages; diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/DiceAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/DiceAnimation.java index e5a1a02..8ecd924 100644 --- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/DiceAnimation.java +++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/DiceAnimation.java @@ -4,7 +4,6 @@ import java.util.Random; import com.badlogic.gdx.audio.Sound; import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java index 233305a..20e1426 100644 --- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java +++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java @@ -1,17 +1,12 @@ package ch.asynk.rustanddust.engine.gfx.animations; -import java.util.Random; - import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.utils.Pool; -import com.badlogic.gdx.audio.Sound; -import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; -import ch.asynk.rustanddust.engine.gfx.Drawable; import ch.asynk.rustanddust.engine.gfx.Animation; public class InfantryFireAnimation implements Disposable, Animation, Pool.Poolable diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/SpriteAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/SpriteAnimation.java index 4d10210..5a28b3d 100644 --- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/SpriteAnimation.java +++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/SpriteAnimation.java @@ -6,10 +6,8 @@ import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; -import ch.asynk.rustanddust.engine.gfx.Drawable; import ch.asynk.rustanddust.engine.gfx.Animation; public class SpriteAnimation implements Disposable, Animation diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java index 82a87fd..4bc7be9 100644 --- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java +++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/TankFireAnimation.java @@ -1,7 +1,5 @@ package ch.asynk.rustanddust.engine.gfx.animations; -import java.util.Random; - import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.utils.Pool; @@ -9,7 +7,6 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; -import ch.asynk.rustanddust.engine.gfx.Drawable; import ch.asynk.rustanddust.engine.gfx.Animation; public class TankFireAnimation implements Disposable, Animation, Pool.Poolable diff --git a/core/src/ch/asynk/rustanddust/game/Engagement.java b/core/src/ch/asynk/rustanddust/game/Engagement.java index b7630ed..f1edfba 100644 --- a/core/src/ch/asynk/rustanddust/game/Engagement.java +++ b/core/src/ch/asynk/rustanddust/game/Engagement.java @@ -97,7 +97,6 @@ public class Engagement implements Disposable, Pool.Poolable this.defenseSum = (unitDefense + terrainDefense + weatherDefense); } - @Override public String toString() { diff --git a/core/src/ch/asynk/rustanddust/game/Hex.java b/core/src/ch/asynk/rustanddust/game/Hex.java index 76d224f..27b52cd 100644 --- a/core/src/ch/asynk/rustanddust/game/Hex.java +++ b/core/src/ch/asynk/rustanddust/game/Hex.java @@ -1,15 +1,10 @@ package ch.asynk.rustanddust.game; -import java.util.List; -import java.util.Iterator; - import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import ch.asynk.rustanddust.engine.Board; import ch.asynk.rustanddust.engine.Pawn; import ch.asynk.rustanddust.engine.Tile; import ch.asynk.rustanddust.engine.Orientation; -import ch.asynk.rustanddust.game.Unit.UnitType; public class Hex extends Tile { diff --git a/core/src/ch/asynk/rustanddust/game/Hud.java b/core/src/ch/asynk/rustanddust/game/Hud.java index 3ced3dd..d9aec5c 100644 --- a/core/src/ch/asynk/rustanddust/game/Hud.java +++ b/core/src/ch/asynk/rustanddust/game/Hud.java @@ -8,11 +8,9 @@ import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ch.asynk.rustanddust.engine.gfx.Animation; -import ch.asynk.rustanddust.game.State.StateType; import ch.asynk.rustanddust.ui.Position; import ch.asynk.rustanddust.ui.Bg; import ch.asynk.rustanddust.ui.Msg; diff --git a/core/src/ch/asynk/rustanddust/game/Player.java b/core/src/ch/asynk/rustanddust/game/Player.java index 6495e8e..de8be76 100644 --- a/core/src/ch/asynk/rustanddust/game/Player.java +++ b/core/src/ch/asynk/rustanddust/game/Player.java @@ -1,7 +1,5 @@ package ch.asynk.rustanddust.game; -import java.util.List; - import ch.asynk.rustanddust.RustAndDust; public class Player diff --git a/core/src/ch/asynk/rustanddust/game/Unit.java b/core/src/ch/asynk/rustanddust/game/Unit.java index bbb60ef..a3277b8 100644 --- a/core/src/ch/asynk/rustanddust/game/Unit.java +++ b/core/src/ch/asynk/rustanddust/game/Unit.java @@ -6,7 +6,6 @@ import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion; import ch.asynk.rustanddust.engine.Pawn; import ch.asynk.rustanddust.engine.Tile; import ch.asynk.rustanddust.engine.HeadedPawn; -import ch.asynk.rustanddust.engine.Orientation; import ch.asynk.rustanddust.game.Hex.Terrain; import ch.asynk.rustanddust.RustAndDust; diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java index a9634f6..bb78a55 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java +++ b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java @@ -4,7 +4,6 @@ import ch.asynk.rustanddust.game.Army; import ch.asynk.rustanddust.game.Player; import ch.asynk.rustanddust.game.Map; import ch.asynk.rustanddust.game.Zone; -import ch.asynk.rustanddust.game.Unit; import ch.asynk.rustanddust.game.Unit.UnitId; import ch.asynk.rustanddust.ui.Position; import ch.asynk.rustanddust.engine.Orientation; diff --git a/core/src/ch/asynk/rustanddust/game/hud/ActionButtons.java b/core/src/ch/asynk/rustanddust/game/hud/ActionButtons.java index 1948356..ef15222 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/ActionButtons.java +++ b/core/src/ch/asynk/rustanddust/game/hud/ActionButtons.java @@ -2,7 +2,6 @@ package ch.asynk.rustanddust.game.hud; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ch.asynk.rustanddust.RustAndDust; @@ -48,7 +47,6 @@ public class ActionButtons extends Widget this.position = Position.BOTTOM_RIGHT; this.idx = Buttons.NONE.i; - this.buttons = new Bg[Buttons.LAST.i]; this.buttons[Buttons.DONE.i] = new Bg(game.factory.getHudRegion(game.factory.ACT_DONE)); this.buttons[Buttons.ABORT.i] = new Bg(game.factory.getHudRegion(game.factory.ACT_ABORT)); diff --git a/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java b/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java index fa6e206..15726aa 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java +++ b/core/src/ch/asynk/rustanddust/game/hud/EngagementPanel.java @@ -2,8 +2,6 @@ package ch.asynk.rustanddust.game.hud; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.BitmapFont; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ch.asynk.rustanddust.RustAndDust; diff --git a/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java b/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java index 7ba4325..a7dea32 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java +++ b/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java @@ -3,19 +3,14 @@ package ch.asynk.rustanddust.game.hud; import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import ch.asynk.rustanddust.engine.gfx.Animation; import ch.asynk.rustanddust.engine.gfx.Drawable; import ch.asynk.rustanddust.RustAndDust; -import ch.asynk.rustanddust.game.State.StateType; import ch.asynk.rustanddust.game.Ctrl; -import ch.asynk.rustanddust.game.Hud; import ch.asynk.rustanddust.game.Army; -import ch.asynk.rustanddust.game.Unit; import ch.asynk.rustanddust.game.Player; import ch.asynk.rustanddust.ui.Bg; import ch.asynk.rustanddust.ui.LabelImage; diff --git a/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java b/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java index b0080ce..ee114f7 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map3Animations.java @@ -2,7 +2,6 @@ package ch.asynk.rustanddust.game.map; import com.badlogic.gdx.audio.Sound; import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; import ch.asynk.rustanddust.RustAndDust; import ch.asynk.rustanddust.engine.SelectedTile; @@ -19,7 +18,6 @@ import ch.asynk.rustanddust.engine.gfx.animations.RunnableAnimation; import ch.asynk.rustanddust.engine.gfx.animations.MoveToAnimation.MoveToAnimationCb; import ch.asynk.rustanddust.game.Hex; import ch.asynk.rustanddust.game.Unit; -import ch.asynk.rustanddust.game.Ctrl; import ch.asynk.rustanddust.game.Army; import ch.asynk.rustanddust.game.Player; diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java index 62dd9f5..56e8ba6 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java @@ -1,6 +1,5 @@ package ch.asynk.rustanddust.game.states; -import ch.asynk.rustanddust.ui.Position; import ch.asynk.rustanddust.engine.Orientation; import ch.asynk.rustanddust.game.Unit; import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons; diff --git a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java index a014b03..a8c3030 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java @@ -7,8 +7,6 @@ import ch.asynk.rustanddust.game.Unit; import ch.asynk.rustanddust.game.UnitList; import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons; -import ch.asynk.rustanddust.RustAndDust; - public class StateDeployment extends StateCommon { private boolean completed; diff --git a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java index 2345aa0..582e5dd 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java @@ -1,7 +1,6 @@ package ch.asynk.rustanddust.game.states; import ch.asynk.rustanddust.game.Unit; -import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons; import ch.asynk.rustanddust.RustAndDust; diff --git a/core/src/ch/asynk/rustanddust/game/states/StatePromote.java b/core/src/ch/asynk/rustanddust/game/states/StatePromote.java index 701b856..e80ebec 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StatePromote.java +++ b/core/src/ch/asynk/rustanddust/game/states/StatePromote.java @@ -1,7 +1,5 @@ package ch.asynk.rustanddust.game.states; -import ch.asynk.rustanddust.game.Unit; - public class StatePromote extends StateCommon { @Override diff --git a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java index 419373e..846adce 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java @@ -3,7 +3,6 @@ package ch.asynk.rustanddust.game.states; import ch.asynk.rustanddust.game.Hex; import ch.asynk.rustanddust.game.Zone; import ch.asynk.rustanddust.game.Unit; -import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons; public class StateReinforcement extends StateCommon { diff --git a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java index 8385570..b3159f5 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java @@ -1,7 +1,6 @@ package ch.asynk.rustanddust.game.states; import ch.asynk.rustanddust.engine.Orientation; -import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons; import ch.asynk.rustanddust.RustAndDust; diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java index 0bb9900..e2cfef8 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java @@ -1,10 +1,8 @@ package ch.asynk.rustanddust.game.states; import ch.asynk.rustanddust.ui.Position; -import ch.asynk.rustanddust.game.Map; import ch.asynk.rustanddust.game.Hex; import ch.asynk.rustanddust.game.Unit; -import ch.asynk.rustanddust.game.Ctrl; import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons; import ch.asynk.rustanddust.RustAndDust; diff --git a/core/src/ch/asynk/rustanddust/menu/ScenariosMenu.java b/core/src/ch/asynk/rustanddust/menu/ScenariosMenu.java index cb1fcef..4ea46da 100644 --- a/core/src/ch/asynk/rustanddust/menu/ScenariosMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/ScenariosMenu.java @@ -3,13 +3,11 @@ package ch.asynk.rustanddust.menu; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.GlyphLayout; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; import ch.asynk.rustanddust.ui.Label; import ch.asynk.rustanddust.ui.Bg; import ch.asynk.rustanddust.ui.Patch; import ch.asynk.rustanddust.RustAndDust; -import ch.asynk.rustanddust.game.Battle; public class ScenariosMenu extends Patch { diff --git a/core/src/ch/asynk/rustanddust/screens/GameScreen.java b/core/src/ch/asynk/rustanddust/screens/GameScreen.java index a3f20f1..53f079a 100644 --- a/core/src/ch/asynk/rustanddust/screens/GameScreen.java +++ b/core/src/ch/asynk/rustanddust/screens/GameScreen.java @@ -62,7 +62,6 @@ public class GameScreen implements Screen Gdx.input.setInputProcessor(getMultiplexer()); } - private InputMultiplexer getMultiplexer() { final InputMultiplexer multiplexer = new InputMultiplexer(); @@ -155,7 +154,6 @@ public class GameScreen implements Screen ctrl.map.draw(batch); batch.end(); - if (DEBUG) { Gdx.gl.glEnable(GL20.GL_BLEND); debugShapes.setAutoShapeType(true); diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java index 48f9656..3de2c8f 100644 --- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java +++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java @@ -6,7 +6,6 @@ import com.badlogic.gdx.InputAdapter; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.math.Vector3; diff --git a/core/src/ch/asynk/rustanddust/ui/LabelStack.java b/core/src/ch/asynk/rustanddust/ui/LabelStack.java index 92933e3..15b0117 100644 --- a/core/src/ch/asynk/rustanddust/ui/LabelStack.java +++ b/core/src/ch/asynk/rustanddust/ui/LabelStack.java @@ -2,7 +2,6 @@ package ch.asynk.rustanddust.ui; import java.util.ArrayDeque; -import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.BitmapFont; import ch.asynk.rustanddust.engine.gfx.Animation; |