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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-14 11:56:52 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-14 11:56:52 +0100 |
commit | 2339214e7eb3081db66ba87ef3eae436c70b0764 (patch) | |
tree | 4f4d1a3372cee1bfa5e995318eeb3e4561606c40 /core/src/ch/asynk | |
parent | 0db00a19dd5c077670590f5a5296895c92358d68 (diff) | |
download | RustAndDust-2339214e7eb3081db66ba87ef3eae436c70b0764.zip RustAndDust-2339214e7eb3081db66ba87ef3eae436c70b0764.tar.gz |
StateAnimation: enter() -> hide action buttons
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateAnimation.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateAnimation.java b/core/src/ch/asynk/tankontank/game/states/StateAnimation.java index e67b56d..8690e9c 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateAnimation.java +++ b/core/src/ch/asynk/tankontank/game/states/StateAnimation.java @@ -5,6 +5,7 @@ public class StateAnimation extends StateCommon @Override public void enter(StateType prevState) { + ctrl.hud.actionButtons.hide(); } @Override |