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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-10 17:33:47 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-10 17:33:47 +0100 |
commit | 9ca69a1f28066bfb71f30338d3ac74711b5242f7 (patch) | |
tree | c0fb1acac692c43472d28f6be644f4afe9572e17 /core/src/ch/asynk | |
parent | 782368421474ed28886ab9f5fec1d02d9bde6618 (diff) | |
download | RustAndDust-9ca69a1f28066bfb71f30338d3ac74711b5242f7.zip RustAndDust-9ca69a1f28066bfb71f30338d3ac74711b5242f7.tar.gz |
Battle: add Position getHudPosition(Player player)
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Battle.java | 3 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java | 7 |
2 files changed, 10 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Battle.java b/core/src/ch/asynk/tankontank/game/Battle.java index 5112355..4970df6 100644 --- a/core/src/ch/asynk/tankontank/game/Battle.java +++ b/core/src/ch/asynk/tankontank/game/Battle.java @@ -4,6 +4,7 @@ import ch.asynk.tankontank.engine.TileSet; import ch.asynk.tankontank.engine.Orientation; import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.Player; +import ch.asynk.tankontank.game.hud.Position; public interface Battle { @@ -24,4 +25,6 @@ public interface Battle public TileSet getEntryPoint(Unit unit); public Orientation getEntryOrientation(Player player); + + public Position getHudPosition(Player player); } diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java index 167c53a..0cc046a 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java @@ -11,6 +11,7 @@ import ch.asynk.tankontank.game.Army; import ch.asynk.tankontank.game.Player; import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.Unit.UnitId; +import ch.asynk.tankontank.game.hud.Position; import ch.asynk.tankontank.engine.Tile; import ch.asynk.tankontank.engine.TileSet; import ch.asynk.tankontank.engine.Orientation; @@ -53,6 +54,12 @@ public class BattleHeadToHead extends BattleCommon } @Override + public Position getHudPosition(Player player) + { + return (player.isEnemy(Army.GE) ? Position.TOP_RIGHT: Position.TOP_LEFT); + } + + @Override public Map getMap() { return factory.getMap(Factory.MapType.MAP_A); |