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authorJérémy Zurcher <jeremy@asynk.ch>2016-03-31 11:46:05 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-03-31 11:46:05 +0200
commit418f4435ba6fdb6ed382c87076216a5f34591ff1 (patch)
tree217f318938f2145f8c22dc301e0713f03f0106ad /core/src/ch/asynk
parentf43bdee9d438e4b4dc85fe5c5a767bfd0c885849 (diff)
downloadRustAndDust-418f4435ba6fdb6ed382c87076216a5f34591ff1.zip
RustAndDust-418f4435ba6fdb6ed382c87076216a5f34591ff1.tar.gz
Battle: hasReinforcement() -> setNextTurn()
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Battle.java2
-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java2
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/Battle00.java5
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java8
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/BattleTest.java21
5 files changed, 12 insertions, 26 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Battle.java b/core/src/ch/asynk/rustanddust/game/Battle.java
index f2d874b..168f5ee 100644
--- a/core/src/ch/asynk/rustanddust/game/Battle.java
+++ b/core/src/ch/asynk/rustanddust/game/Battle.java
@@ -36,7 +36,5 @@ public interface Battle extends Marshal
public boolean isDeploymentDone();
- public boolean hasReinforcement();
-
public State.StateType getState();
}
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 6b5ec1a..93e473a 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -328,7 +328,7 @@ public abstract class Ctrl implements Disposable
if (battle.turnDone())
hud.victory(battle.getPlayer(), battle.getOpponent());
else {
- if (battle.hasReinforcement())
+ if (battle.getPlayer().hasReinforcement())
hud.notify("You have reinforcement", 2, Position.MIDDLE_CENTER, true);
hud.update();
if (!battle.getPlayer().canDoSomething()) {
diff --git a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
index 949ca04..ba61483 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
@@ -37,10 +37,7 @@ public class Battle00 extends BattleCommon
}
@Override
- public boolean hasReinforcement()
- {
- return false;
- }
+ public void setNextTurn() { }
// SETUP
diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
index eef5cc7..975cc46 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
@@ -36,6 +36,7 @@ public abstract class BattleCommon implements Battle
protected abstract Player getWinner();
protected abstract void setup();
protected abstract void deployPlayer();
+ protected abstract void setNextTurn();
private int d6()
{
@@ -149,6 +150,7 @@ public abstract class BattleCommon implements Battle
currentPlayer.turnStart(getActionPoints());
}
turnCount += 1;
+ setNextTurn();
map.turnDone();
return ret;
}
@@ -210,12 +212,6 @@ public abstract class BattleCommon implements Battle
}
@Override
- public boolean hasReinforcement()
- {
- return false;
- }
-
- @Override
public StateType getState()
{
if (!currentPlayer.isDeploymentDone())
diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
index d66dae6..86d4c32 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
@@ -34,20 +34,15 @@ public class BattleTest extends BattleCommon
}
@Override
- public boolean hasReinforcement()
+ public void setNextTurn()
{
- if (currentPlayer.is(Army.GE))
- return false;
- if (currentPlayer.getTurn() != 2)
- return false;
-
- Zone usEntry = new Zone(map, 1);
- usEntry.allowedMoves = (Orientation.SOUTH.s | Orientation.SOUTH_EAST.s | Orientation.SOUTH_WEST.s);
- usEntry.add(map.getHex(12, 6));
- addEntryZone(usEntry);
- addReinforcement(currentPlayer, usEntry, usExit, UnitCode.US_WOLVERINE);
-
- return true;
+ if (turnCount == 3) {
+ Zone usEntry = new Zone(map, 1);
+ usEntry.allowedMoves = (Orientation.SOUTH.s | Orientation.SOUTH_EAST.s | Orientation.SOUTH_WEST.s);
+ usEntry.add(map.getHex(12, 6));
+ addEntryZone(usEntry);
+ addReinforcement(currentPlayer, usEntry, usExit, UnitCode.US_WOLVERINE);
+ }
}
// SETUP