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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-09 22:54:51 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-09 22:54:51 +0100 | 
| commit | 3b00613195ad9a868dec9b15e6ffad6c2dfbf668 (patch) | |
| tree | ed9559acb109129b51f43ed597cfcfe2d8d31cb0 /core/src/ch/asynk | |
| parent | 7c180fd482fde6fb94d4db8e6ead7f9a12b34979 (diff) | |
| download | RustAndDust-3b00613195ad9a868dec9b15e6ffad6c2dfbf668.zip RustAndDust-3b00613195ad9a868dec9b15e6ffad6c2dfbf668.tar.gz | |
PlayerInfo: us Bg instead of Sprite to scale
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java | 12 | 
1 files changed, 6 insertions, 6 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java b/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java index b8b3ac1..d980a9b 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java +++ b/core/src/ch/asynk/rustanddust/game/hud/PlayerInfo.java @@ -3,7 +3,6 @@ package ch.asynk.rustanddust.game.hud;  import com.badlogic.gdx.utils.Disposable;  import com.badlogic.gdx.graphics.g2d.Batch; -import com.badlogic.gdx.graphics.g2d.Sprite;  import com.badlogic.gdx.graphics.g2d.TextureAtlas;  import com.badlogic.gdx.graphics.g2d.BitmapFont;  import com.badlogic.gdx.graphics.glutils.ShapeRenderer; @@ -17,6 +16,7 @@ import ch.asynk.rustanddust.game.Hud;  import ch.asynk.rustanddust.game.Army;  import ch.asynk.rustanddust.game.Unit;  import ch.asynk.rustanddust.game.Player; +import ch.asynk.rustanddust.ui.Bg;  import ch.asynk.rustanddust.ui.LabelImage;  import ch.asynk.rustanddust.ui.Position; @@ -28,9 +28,9 @@ public class PlayerInfo implements Disposable, Drawable, Animation      private Object hit; -    private Sprite flag; -    private Sprite usFlag; -    private Sprite geFlag; +    private Bg flag; +    private Bg usFlag; +    private Bg geFlag;      private LabelImage turns;      private LabelImage aps;      private LabelImage reinforcement; @@ -41,8 +41,8 @@ public class PlayerInfo implements Disposable, Drawable, Animation      {          this.ctrl = ctrl;          this.position = Position.MIDDLE_CENTER; -        usFlag = new Sprite(hudAtlas.findRegion("us-flag")); -        geFlag = new Sprite(hudAtlas.findRegion("ge-flag")); +        usFlag = new Bg(hudAtlas.findRegion("us-flag")); +        geFlag = new Bg(hudAtlas.findRegion("ge-flag"));          turns = new LabelImage(hudAtlas.findRegion("turns"), font, 5f);          aps = new LabelImage(hudAtlas.findRegion("aps"), font, 5f);          reinforcement = new LabelImage(hudAtlas.findRegion("reinforcement"), font, 5f); | 
