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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-28 20:09:38 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-28 20:09:38 +0100
commit5c1be4afb822d80ed6dbd33f5c2772aa9f426ea4 (patch)
tree1108fd7df9f1ac46b5d17230ca5bb1472565641e /core/src/ch/asynk
parent2d7e5754c85915800dfb5a206d642db4bb93bee5 (diff)
downloadRustAndDust-5c1be4afb822d80ed6dbd33f5c2772aa9f426ea4.zip
RustAndDust-5c1be4afb822d80ed6dbd33f5c2772aa9f426ea4.tar.gz
BattleTest: add HQ as casualty
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/tankontank/game/battles/BattleTest.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleTest.java b/core/src/ch/asynk/tankontank/game/battles/BattleTest.java
index 00940ee..1075268 100644
--- a/core/src/ch/asynk/tankontank/game/battles/BattleTest.java
+++ b/core/src/ch/asynk/tankontank/game/battles/BattleTest.java
@@ -62,6 +62,7 @@ public class BattleTest extends BattleCommon
{
setUnit(map, gePlayer, UnitId.GE_TIGER, 6, 4, Orientation.NORTH);
+ usPlayer.casualty(factory.getUnit(UnitId.US_SHERMAN_HQ));
setUnit(map, usPlayer, UnitId.US_PRIEST, 10, 8, Orientation.SOUTH_EAST);
setUnit(map, usPlayer, UnitId.US_SHERMAN, 7, 3, Orientation.SOUTH);
setUnit(map, usPlayer, UnitId.US_SHERMAN_HQ, 8, 4, Orientation.SOUTH);