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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-30 16:34:14 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-30 16:34:14 +0200 |
commit | 5add1674ee031eaada9d19d07dde5efbd071b4f0 (patch) | |
tree | ee5ebc0f1a34fb76175e4026734027c0152508e3 /core/src/ch/asynk | |
parent | 9507c5fcce6f5b41b167ce200692111b00457600 (diff) | |
download | RustAndDust-5add1674ee031eaada9d19d07dde5efbd071b4f0.zip RustAndDust-5add1674ee031eaada9d19d07dde5efbd071b4f0.tar.gz |
GameScreen: fix cam.unproject() after resize
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 6169509..2669e70 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -144,7 +144,7 @@ public class GameScreen implements Screen float deltaY = ((dragPos.y - y) * cam.zoom * screenToViewport.y); dragPos.set(x, y); if (map.drag(deltaX, deltaY)) { - cam.unproject(touchPos.set(x, y, 0)); + unproject(x, y, touchPos); map.getHexAt(cell, touchPos.x, touchPos.y); } else { cam.translate(-deltaX, -deltaY, 0); @@ -157,16 +157,17 @@ public class GameScreen implements Screen { if (button == Input.Buttons.LEFT) { dragPos.set(x, y); - cam.unproject(touchPos.set(x, y, 0)); + unproject(x, y, touchPos); map.touchDown(touchPos.x, touchPos.y); } + return true; } @Override public boolean touchUp(int x, int y, int pointer, int button) { if (button == Input.Buttons.LEFT) { - cam.unproject(touchPos.set(x, y, 0)); + unproject(x, y, touchPos); map.touchUp(touchPos.x, touchPos.y); } return true; @@ -184,6 +185,11 @@ public class GameScreen implements Screen return multiplexer; } + private void unproject(int x, int y, Vector3 v) + { + cam.unproject(v.set(x, y, 0), mapViewport.getScreenX(), mapViewport.getScreenY(), mapViewport.getScreenWidth(), mapViewport.getScreenHeight()); + } + private void clampCameraPos() { float cx = cam.viewportWidth * cam.zoom / 2f; |