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authorJérémy Zurcher <jeremy@asynk.ch>2015-02-19 16:52:14 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-02-19 16:52:14 +0100
commitcbe4077b975abbceb508c41b33523e1aafac8594 (patch)
treeb13b024f7d79e70acfd684ed0d405b09b05db9b3 /core/src/ch/asynk
parente215d5b574be75173d3a2e7082773f6d2853682c (diff)
downloadRustAndDust-cbe4077b975abbceb508c41b33523e1aafac8594.zip
RustAndDust-cbe4077b975abbceb508c41b33523e1aafac8594.tar.gz
UnitDock: do net select on hit, add Unit select(float, float)
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r--core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java4
-rw-r--r--core/src/ch/asynk/tankontank/game/hud/UnitDock.java15
2 files changed, 11 insertions, 8 deletions
diff --git a/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java b/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java
index 24f07b8..45ee5dc 100644
--- a/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java
+++ b/core/src/ch/asynk/tankontank/game/hud/PlayerInfo.java
@@ -162,8 +162,10 @@ public class PlayerInfo implements Disposable, Drawable, Animation
ctrl.reinforcementHit();
}
else if (hit == unitDock) {
- if (unitDock.hit(x, y))
+ if (unitDock.hit(x, y)) {
+ ctrl.hud.notify(unitDock.select(x, y).toString());
ctrl.stateTouchUp();
+ }
}
hit = null;
diff --git a/core/src/ch/asynk/tankontank/game/hud/UnitDock.java b/core/src/ch/asynk/tankontank/game/hud/UnitDock.java
index 39041cc..05824e0 100644
--- a/core/src/ch/asynk/tankontank/game/hud/UnitDock.java
+++ b/core/src/ch/asynk/tankontank/game/hud/UnitDock.java
@@ -92,13 +92,14 @@ public class UnitDock extends Bg implements Animation
@Override
public boolean hit(float x, float y)
{
- if (visible && scaledRect.contains(x, y)) {
- int i = (int) ((scaledRect.y + scaledRect.height - y) / (scaledRect.height / units.size()));
- selectedUnit = units.get(i);
- ctrl.hud.notify(selectedUnit.toString());
- return true;
- }
- return false;
+ return (visible && scaledRect.contains(x, y));
+ }
+
+ public Unit select(float x, float y)
+ {
+ int i = (int) ((scaledRect.y + scaledRect.height - y) / (scaledRect.height / units.size()));
+ selectedUnit = units.get(i);
+ return selectedUnit;
}
public void hide()