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authorJérémy Zurcher <jeremy@asynk.ch>2014-12-05 14:51:21 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-05 14:51:21 +0100
commitf88b3ccb4c89e47b52a03df0e212b5be05f02e34 (patch)
treea51a2b60bf20fb5470bbdfa0703627cebbea3951 /core/src/ch/asynk/tankontank
parentd44015f377ae7d86535586882cd4a137e6d4e182 (diff)
downloadRustAndDust-f88b3ccb4c89e47b52a03df0e212b5be05f02e34.zip
RustAndDust-f88b3ccb4c89e47b52a03df0e212b5be05f02e34.tar.gz
InfantryFireAnimation: use completed to hide bullet trace
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r--core/src/ch/asynk/tankontank/engine/gfx/animations/InfantryFireAnimation.java9
1 files changed, 4 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/gfx/animations/InfantryFireAnimation.java b/core/src/ch/asynk/tankontank/engine/gfx/animations/InfantryFireAnimation.java
index 3af4a81..34641cc 100644
--- a/core/src/ch/asynk/tankontank/engine/gfx/animations/InfantryFireAnimation.java
+++ b/core/src/ch/asynk/tankontank/engine/gfx/animations/InfantryFireAnimation.java
@@ -111,12 +111,13 @@ public class InfantryFireAnimation implements Disposable, Animation, Pool.Poolab
return false;
}
+ completed = true;
return true;
}
public void draw(Batch batch)
{
- if (fired)
+ if (fired && !completed)
batch.draw(fireRegion, fire_x, fire_y, 0, 0, fireRegion.getRegionWidth(), fireRegion.getRegionHeight(), 1f, 1f, fire_a);
}
}
@@ -191,10 +192,8 @@ public class InfantryFireAnimation implements Disposable, Animation, Pool.Poolab
@Override
public void draw(Batch batch)
{
- for (Shot shot : shots) {
- if (shot.fired)
- shot.draw(batch);
- }
+ for (Shot shot : shots)
+ shot.draw(batch);
}
@Override