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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-14 23:30:55 +0200 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-14 23:30:55 +0200 | 
| commit | 89eff7909cc161df57a5ac0e0a126a2a2cd08237 (patch) | |
| tree | b7f4fb3efbb40ae6037870c789d221b13d616f16 /core/src/ch/asynk/tankontank | |
| parent | 61035b776b881050625ac5b1789f03aeb4ae4e5d (diff) | |
| download | RustAndDust-89eff7909cc161df57a5ac0e0a126a2a2cd08237.zip RustAndDust-89eff7909cc161df57a5ac0e0a126a2a2cd08237.tar.gz | |
smoothen zoom factor
Diffstat (limited to 'core/src/ch/asynk/tankontank')
| -rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 13 | 
1 files changed, 8 insertions, 5 deletions
| diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 571123e..e550357 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -29,9 +29,9 @@ import ch.asynk.tankontank.actors.HexMap;  public class GameScreen extends AbstractScreen  { -    static private final float ZOOM_MAX = 0.1f; -    static private final float ZOOM_GESTURE_FACTOR = 300.f; -    static private final float ZOOM_SCROLL_FACTOR = 10.0f; +    static private final float ZOOM_MAX = 0.2f; +    static private final float ZOOM_GESTURE_FACTOR = .01f; +    static private final float ZOOM_SCROLL_FACTOR = .1f;      private float maxZoomOut;      final OrthographicCamera cam; @@ -87,7 +87,10 @@ public class GameScreen extends AbstractScreen              @Override              public boolean zoom(float initialDistance, float distance)              { -                cam.zoom += ((initialDistance - distance) / ZOOM_GESTURE_FACTOR); +                if (initialDistance > distance) +                    cam.zoom += ZOOM_GESTURE_FACTOR; +                else +                    cam.zoom -= ZOOM_GESTURE_FACTOR;                  cam.zoom = MathUtils.clamp(cam.zoom, ZOOM_MAX, maxZoomOut);                  clampCameraPos();                  return true; @@ -135,7 +138,7 @@ public class GameScreen extends AbstractScreen              @Override              public boolean scrolled(int amount)              { -                cam.zoom += amount / ZOOM_SCROLL_FACTOR; +                cam.zoom += amount * ZOOM_SCROLL_FACTOR;                  cam.zoom = MathUtils.clamp(cam.zoom, ZOOM_MAX, maxZoomOut);                  clampCameraPos();                  return true; | 
