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authorJérémy Zurcher <jeremy@asynk.ch>2014-12-03 11:40:40 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-03 11:40:40 +0100
commit3fbb77c4a770bb82a53215b8d74a071999fd4af9 (patch)
treea3e4284ab7a06e62b51b21f0d59cca4c88d4484b /core/src/ch/asynk/tankontank
parent29f2a2470a3f4934de849871a68acb57f597b362 (diff)
downloadRustAndDust-3fbb77c4a770bb82a53215b8d74a071999fd4af9.zip
RustAndDust-3fbb77c4a770bb82a53215b8d74a071999fd4af9.tar.gz
Engagement: use attack and defense images intsead of flags
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r--core/src/ch/asynk/tankontank/game/hud/Engagement.java42
1 files changed, 19 insertions, 23 deletions
diff --git a/core/src/ch/asynk/tankontank/game/hud/Engagement.java b/core/src/ch/asynk/tankontank/game/hud/Engagement.java
index a5d10cf..d9a9ff1 100644
--- a/core/src/ch/asynk/tankontank/game/hud/Engagement.java
+++ b/core/src/ch/asynk/tankontank/game/hud/Engagement.java
@@ -18,9 +18,9 @@ public class Engagement extends Bg implements Animation
public float padding;
private Sprite usFlag;
private Sprite geFlag;
- private Sprite geWinner;
- private Sprite usWinner;
private Sprite winner;
+ private Sprite attackImg;
+ private Sprite defenseImg;
private Label attack;
private Label defense;
private Label attackR;
@@ -34,10 +34,8 @@ public class Engagement extends Bg implements Animation
super(region);
usFlag = new Sprite(atlas.findRegion("us-flag"));
geFlag = new Sprite(atlas.findRegion("ge-flag"));
- usWinner = new Sprite(usFlag);
- geWinner = new Sprite(geFlag);
- usFlag.setSize(usFlag.getWidth() * (FLAG_HEIGHT / usFlag.getHeight()), FLAG_HEIGHT);
- geFlag.setSize(geFlag.getWidth() * (FLAG_HEIGHT / geFlag.getHeight()), FLAG_HEIGHT);
+ attackImg = new Sprite(atlas.findRegion("attack"));
+ defenseImg = new Sprite(atlas.findRegion("defense"));
this.attack = new Label(font);
this.defense = new Label(font);
this.attackR = new Label(font);
@@ -57,16 +55,16 @@ public class Engagement extends Bg implements Animation
attackR.write(String.format("= %2d", e.attack));
defenseR.write(String.format("= %2d", e.defense));
if (e.success)
- winner = ((e.attacker == Army.US) ? usWinner : geWinner);
+ winner = ((e.attacker == Army.US) ? usFlag : geFlag);
else
- winner = ((e.attacker == Army.US) ? geWinner : usWinner);
+ winner = ((e.attacker == Army.US) ? geFlag : usFlag);
float resultW = attackR.getWidth();
float w = defenseR.getWidth();
if (w > resultW)
resultW = w;
- float height = (okBtn.getHeight() + (2 * usFlag.getHeight()) + (4 * padding));
- float width = (usFlag.getWidth() + (2 * d1Animation.getWidth()) + attack.getWidth() + resultW + (6 * padding));
+ float height = (okBtn.getHeight() + attackImg.getHeight() + defenseImg.getHeight() + (4 * padding));
+ float width = (attackImg.getWidth() + (2 * d1Animation.getWidth()) + attack.getWidth() + resultW + (6 * padding));
float x = position.getX(width);
float y = position.getY(height);
set(x, y, width, height);
@@ -77,23 +75,21 @@ public class Engagement extends Bg implements Animation
x += padding;
y += (okBtn.getHeight() + padding);
- Sprite flag = ((e.defender == Army.US) ? usFlag : geFlag);
- flag.setPosition(x, y);
- x += (flag.getWidth() + padding);
- y = (y + (flag.getHeight() / 2.0f) - (defense.getHeight() / 2.0f));
+ defenseImg.setPosition(x, y);
+ x += (defenseImg.getWidth() + padding);
+ y = (y + (defenseImg.getHeight() / 2.0f) - (defense.getHeight() / 2.0f));
defense.setPosition(x, y);
defenseR.setPosition((getX() + width - resultW- padding), y);
x = getX() + padding;
- y += flag.getHeight() + padding;
- flag = ((flag == geFlag) ? usFlag : geFlag);
- flag.setPosition(x, y);
- x += (flag.getWidth() + padding);
+ y += defenseImg.getHeight() + padding;
+ attackImg.setPosition(x, y);
+ x += (attackImg.getWidth() + padding);
d1Animation.set(e.d1, x, y);
x += (d1Animation.getWidth() + padding);
d2Animation.set(e.d2, x, (y));
x += (d1Animation.getWidth() + padding);
- y = (y + (flag.getHeight() / 2.0f) - (attack.getHeight() / 2.0f));
+ y = (y + (attackImg.getHeight() / 2.0f) - (attack.getHeight() / 2.0f));
attack.setPosition(x, y);
attackR.setPosition(defenseR.getX(), y);
@@ -134,13 +130,13 @@ public class Engagement extends Bg implements Animation
{
if (!visible) return;
super.draw(batch);
+ attackImg.draw(batch);
+ d1Animation.draw(batch);
+ d2Animation.draw(batch);
attack.draw(batch);
+ defenseImg.draw(batch);
defense.draw(batch);
defenseR.draw(batch);
- geFlag.draw(batch);
- usFlag.draw(batch);
- d1Animation.draw(batch);
- d2Animation.draw(batch);
okBtn.draw(batch);
if (d1Animation.isDone() && d2Animation.isDone()) {
attackR.draw(batch);