diff options
author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-23 17:29:36 +0200 |
---|---|---|
committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-23 17:29:36 +0200 |
commit | c53ad74c9b5f405d8f38c8e720ffb65c561cbc06 (patch) | |
tree | c6089b22cbf4a95d9ab6cc50c9833a7ab448a00c /core/src/ch/asynk/tankontank | |
parent | a2feb7e917a4147db4e9ef864edb325aeabad860 (diff) | |
download | RustAndDust-c53ad74c9b5f405d8f38c8e720ffb65c561cbc06.zip RustAndDust-c53ad74c9b5f405d8f38c8e720ffb65c561cbc06.tar.gz |
add mapDebug cycling terrain
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index df31c15..dc93236 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -9,6 +9,10 @@ import ch.asynk.tankontank.engine.Pawn; public abstract class Map extends Board { + private boolean roadsOn = false; + private boolean hexOn = false; + private Hex.Terrain t = Hex.Terrain.CLEAR; + private Pawn currentPawn; private GridPoint2 currentHex = new GridPoint2(-1, -1); @@ -47,6 +51,47 @@ public abstract class Map extends Board if (currentPawn != null) { pawnsToDraw.remove(currentPawn); movePawnTo(currentPawn, currentHex); + currentPawn = null; + } else { + debugMap(); + } + } + + private void debugMap() + { + if (hexOn && (t == Hex.Terrain.CLEAR)) { + hexOn = false; + } else { + hexOn = true; + if (roadsOn) { + roadsOn = false; + t = Hex.Terrain.CLEAR; + } + else if (t == Hex.Terrain.CLEAR) + t = Hex.Terrain.WOODS; + else if (t == Hex.Terrain.WOODS) + t = Hex.Terrain.HILLS; + else if (t == Hex.Terrain.HILLS) + t = Hex.Terrain.TOWN; + else if (t == Hex.Terrain.TOWN) + roadsOn = true; + } + + boolean evenRow = true; + for (int j = 0; j < cfg.rows; j++) { + int c = (evenRow ? cfg.cols : cfg.cols - 1); + for (int i = 0; i < c; i++) { + Hex hex = getHex(i,j); + clearOverlaysOn(i, j); + if (hexOn) { + if (roadsOn) { + if (hex.roads != 0) + enableOverlayOn(i, j, 1, true); + } else if (hex.terrain == t) + enableOverlayOn(i, j, 1, true); + } + } + evenRow = !evenRow; } } } |