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authorJérémy Zurcher <jeremy@asynk.ch>2014-12-18 15:23:02 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-18 15:23:02 +0100
commitf5c600909b82c4b222ea1c8a0f2e15651b426ead (patch)
tree6b5ec6a9189d55820146669e03298f81199328d9 /core/src/ch/asynk/tankontank
parent8a7b9241d5c450cae0d473ace032cde0f05de2ad (diff)
downloadRustAndDust-f5c600909b82c4b222ea1c8a0f2e15651b426ead.zip
RustAndDust-f5c600909b82c4b222ea1c8a0f2e15651b426ead.tar.gz
Ctrl: improve state switch debug string
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r--core/src/ch/asynk/tankontank/game/Ctrl.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java
index 6dfa949..b4dcb1f 100644
--- a/core/src/ch/asynk/tankontank/game/Ctrl.java
+++ b/core/src/ch/asynk/tankontank/game/Ctrl.java
@@ -201,7 +201,7 @@ public class Ctrl implements Disposable
this.state.leave(nextState);
- TankOnTank.debug(" switch to : " + nextState);
+ TankOnTank.debug(String.format(" %s -> %s : %s", stateType, nextState, player));
switch(nextState) {
case SELECT: