diff options
| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-06 16:33:05 +0200 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-06 16:33:05 +0200 | 
| commit | 07a12448acaf5749ebdd12ccddca0bfa7db23ded (patch) | |
| tree | 6ded799f81b526b0f3394070c22a5fab0c8e0f8d /core/src/ch/asynk/tankontank | |
| parent | e77270a7412351bdf61398b10e4a6386ad19ca8a (diff) | |
| download | RustAndDust-07a12448acaf5749ebdd12ccddca0bfa7db23ded.zip RustAndDust-07a12448acaf5749ebdd12ccddca0bfa7db23ded.tar.gz | |
Hud: fix calls to ctrl.setState(...)
Diffstat (limited to 'core/src/ch/asynk/tankontank')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Hud.java | 7 | 
1 files changed, 3 insertions, 4 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java index 189af06..b4e7e50 100644 --- a/core/src/ch/asynk/tankontank/game/Hud.java +++ b/core/src/ch/asynk/tankontank/game/Hud.java @@ -163,13 +163,12 @@ public class Hud implements Disposable          if (moveAct.hit(x, y)) {              moveAct.setOn(); -            ctrl.setState(GameState.State.MOVE, false); +            ctrl.setState(GameState.State.MOVE);          } else if (rotateAct.hit(x, y)) {              rotateAct.setOn(); -            ctrl.setState(GameState.State.ROTATE, false); +            ctrl.setState(GameState.State.ROTATE);          } else if (attackAct.hit(x, y)) { -            attackAct.setOn(); -            ctrl.setState(GameState.State.ATTACK, false); +            // TODO          } else if (cancelAct.hit(x, y)) {              reset();              ctrl.abort(); | 
