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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-12 22:41:08 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-12 22:41:08 +0100
commit849b4301273f3460e9ac6c107823ad657aba065b (patch)
tree52669ce55b4bcd6357bd7f8cbc4ef78ff50d434b /core/src/ch/asynk/tankontank
parentf51ace0bc62cc5c48738b4a866aad4316f87f2cf (diff)
downloadRustAndDust-849b4301273f3460e9ac6c107823ad657aba065b.zip
RustAndDust-849b4301273f3460e9ac6c107823ad657aba065b.tar.gz
Config: add debug option
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r--core/src/ch/asynk/tankontank/game/Config.java2
-rw-r--r--core/src/ch/asynk/tankontank/screens/GameScreen.java4
-rw-r--r--core/src/ch/asynk/tankontank/screens/OptionsScreen.java7
3 files changed, 12 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Config.java b/core/src/ch/asynk/tankontank/game/Config.java
index c2f933a..dbbf7bf 100644
--- a/core/src/ch/asynk/tankontank/game/Config.java
+++ b/core/src/ch/asynk/tankontank/game/Config.java
@@ -8,9 +8,11 @@ public class Config
public boolean canCancel;
public boolean mustValidate;
public boolean showEnemyPossibilities;
+ public boolean debug;
public Config()
{
+ this.debug = false;
this.showMoves = true;
this.showTargets = true;
this.showMoveAssists = true;
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java
index 9e82764..739a3e3 100644
--- a/core/src/ch/asynk/tankontank/screens/GameScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java
@@ -30,7 +30,7 @@ import ch.asynk.tankontank.game.battles.BattleHeadToHead;
public class GameScreen implements Screen
{
- private static final boolean DEBUG = false;
+ private static boolean DEBUG = false;
private static final float INPUT_DELAY = 0.1f;
private static final float ZOOM_IN_MAX = 0.3f;
@@ -66,6 +66,8 @@ public class GameScreen implements Screen
this.ctrl = new Ctrl(game, new BattleHeadToHead(game.factory));
+ DEBUG = game.config.debug;
+
virtualWidth = ctrl.map.getWidth();
virtualHeight = ctrl.map.getHeight();
diff --git a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java
index 365a855..f7752ae 100644
--- a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java
@@ -26,6 +26,7 @@ public class OptionsScreen implements Screen
private CheckBox canCancelCk;
private CheckBox mustValidateCk;
private CheckBox showEnemyPossibilitiesCk;
+ private CheckBox debugCk;
public OptionsScreen(final TankOnTank game)
{
@@ -49,6 +50,7 @@ public class OptionsScreen implements Screen
game.config.canCancel = canCancelCk.isChecked();
game.config.mustValidate = mustValidateCk.isChecked();
game.config.showEnemyPossibilities = showEnemyPossibilitiesCk.isChecked();
+ game.config.debug = debugCk.isChecked();
}
@Override
@@ -67,6 +69,7 @@ public class OptionsScreen implements Screen
canCancelCk = new CheckBox("Can Cancel", game.skin);
mustValidateCk = new CheckBox("Must Validate", game.skin);
showEnemyPossibilitiesCk = new CheckBox("Show Enemy Possibilities", game.skin);
+ debugCk = new CheckBox("Debug", game.skin);
showMovesCk.setChecked(game.config.showMoves);
showTargetsCk.setChecked(game.config.showTargets);
@@ -74,6 +77,7 @@ public class OptionsScreen implements Screen
canCancelCk.setChecked(game.config.canCancel);
mustValidateCk.setChecked(game.config.mustValidate);
showEnemyPossibilitiesCk.setChecked(game.config.showEnemyPossibilities);
+ debugCk.setChecked(game.config.debug);
okButton.addListener(new InputListener() {
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
@@ -92,6 +96,7 @@ public class OptionsScreen implements Screen
stage.addActor(canCancelCk);
stage.addActor(mustValidateCk);
stage.addActor(showEnemyPossibilitiesCk);
+ stage.addActor(debugCk);
stage.addActor(okButton);
}
@@ -117,6 +122,8 @@ public class OptionsScreen implements Screen
mustValidateCk.setPosition(x, y);
y -= 20f;
showEnemyPossibilitiesCk.setPosition(x, y);
+ y -= 20f;
+ debugCk.setPosition(x, y);
x += 200f;
y -= 40f;
okButton.setPosition(x, y);